Category: Current Events (page 31 of 91)

500 Words on Chuck Wendig

Courtesy terribleminds
Courtesy terribleminds

If you don’t know who Chuck Wendig is by now…

First of all, watch this.

Second of all, what the hell is wrong with you?

I’ve worshipped at the Altar of the Terriblemind more than once. It involves sacrifices of coffee, whiskey, tacos, and an outpouring of creative swears while dancing naked under the light of a full moon. While it’s yeilded quite a few fantastic books, which I’ll get to, it’s also given me the sense that I need to kick my writerly ass.

The last few months have been surprisingly stressful at the dayjob, which is perhaps due to extenuating circumstances in my head and diet and whatnot, but that’s not really an excuse. The dayjob only lasts a certain number of hours per day, and I could easily carve out more of the remaining time for writing. Hell, Hearthstone has long queues, as does Heroes of the Storm (waiting on my invite, Blizzard!), World of Warcraft has pauses for travel and queues of its own… and those are just the Blizzard games! I like to write posts like this while watching Crash Course or The Cinema Snob. It’s possible to pour the words into the cracks between the day’s longer hours. I just need to do it more often.

A while back, Chuck posted a photo of where he writes. It’s beautiful. Isolated. A window to the outdoors, a rig for his iPad (disconnected from the Internet, I’d imagine), a place for his coffee. I’m reminded again that not only do I need to make the time, I need to make the space. Sitting here tapping out blog posts isn’t too difficult, writing-wise, but it’s still incredibly easy to be distracted and if I want to get anything done, I need to focus. I must do that more often, just like I should work out more often. I can make all of the excuses I like about the dayjob or my mental/emotional state or what have you, but in the end, the only way to write is to write.

Wendig reminds me of this because, damn, that motherfucker’s prolific. He’s writing novels, novellas, serialized fiction, non-fiction about writing… basically everything a canny genre writer can write to keep writing. He’s got various points of entry if you’re not up on his work, too. Are you into vampires and/or zombies? Read Double Dead. Want a powerful female protagonist? Blackbirds is for you. How about urban fantasy mashed with gripping crime drama? Try The Blue Blazes. Young adult reader looking for something unique? Under The Empyrean Sky might be your bag. Just need advice/a kick in the ass for your own writing? Buy The Kick-Ass Writer already.

See what I mean? Whenever I worry that my ambitions are too “all over the place”, that what I write can’t possibly make it, Chuck reminds me that such thinking is bullshit. All I have to do is get off my ass. Or at least sit my ass down and write.

Quick Belated Update

Test Pattern

The dayjob has, in a word, gone crazy.

Tasks have flown at me in a crazy way and it’s been all I can do to keep my head above water there. Add to that the looming arrival of PAX East and the nagging sensation that I’m just not writing enough, and you have a tasty recipe for stress.

As I’ve worked to get things back into some semblance of a proper order and pace, some items have unfortunately fallen to the wayside. Like blogging. I hate it when that happens, as it’s my primary day-to-day outlet and a means to get more people’s attention. I’m hoping to change that, though, in the very near future.

So while I ruminate upon that, we’re adjusting this week. No Tabletalk, but Flash Fiction tomorrow and a review of Noah on Thursday. The Friday 500 will be back, probably talking about pets or something.

Do What You Gotta

It’s an unfortunate truth: we don’t all have the luxury of doing what we love all day, every day.

Some do, and that’s wonderful. The world needs more people who come fully alive and do what they love for the benefit of others as well as themselves. I support them wholeheartedly. But we can’t all do that. Some of us toil. Some of us put aside what we want to fulfill our obligations and make ends meet in a more expedient but less satisfactory fashion.

You have to remind yourself that this is okay.

There’s nothing wrong with committing to a bit of the old day-in day-out. Being as present as possible where you physically are can help make a better future for yourself. Employers like to see reliability and adaptability in their assets, and these attributes can make future employment opportunities easier to secure. From that perspective, putting aside other ambitious is a worthwhile sacrifice.

You also have to remind yourself not to give up.

Our dreams matter, and are worthy of being pursued. Having goals beyond the mundane day-to-day helps us see beyond the inbox, work through the frustations that come from tasks that ultimately have no real impact on us, and give us hope for the future. Our problems are temporary. To paraphrase Theodore Parker (who was himself paraphrased by Martin Luther King Jr), the curve of history is long but it bends towards justice. If you can hold onto what’s good in your life, and strive towards your goals even if your steps on that journey falter, you will see that your setbacks and failures do not matter anywhere near as much as your joyous occasions and your successes.

In the end, our measure is not truly taken in the unfortunate difficulties that hinder us and the oversights and mistakes we are bound to make. We’re going to get in our own way. We’re going to leave aside what we’ve put aside for the sake of our sanity and decompression. These are forgivable, human, and ultimately temporary conditions. If we keep moving forward, if we persevere, if we eventually reach that goal towards which we strive, all of the frustation and all of the shame and all of the despair will evaporate, and satisfaction is all that will be left.

Tomorrow will be a new day, no matter how badly today might go.

Try to remember that, especially when the days begin to turn sour. You can make it. And you will.

Until then, do what you gotta do.

500 Words on Philadelphia

Courtesy dionandlucja.wordpress.com

I literally grew up looking at Philadelphia’s skyline.

Granted, it was on the television. One of the local news affiliates, the one my parents preferred, had a window out on the buildings beyond. At least, I think it was a window. These were the days before green-screen was really a thing, so it was either a window or a very well-done matte painting. I remember the lights on the PSFS building flickering, though, so I think it was a window. Or maybe a screen? Regardless, I grew up looking at that.

There’s always been an allure to the city, the pulse, the teeming masses. I’ve visited New York, walked around Chicago, gotten to know Baltimore and Boston and Pittsburgh. The only city that’s made me feel more at home than Philadelphia does is Seattle. And in Philadelphia’s case, it’s familiarity. It’s proximity. It’s been home.

I know it won’t be home forever. And when I see that skyline lit up, I think of the places I’ve been within the city, the people I’ve met, beers I’ve sampled and pretzels I’ve scarfed, games I’ve played and sights I’ve seen… and yeah, I’m going to miss it.

Sure, it’s imperfect. I’m nowhere near the level of committed to its sports teams that will keep me following every move they make. I was huge into the Phillies when I was a kid, and I own a t-shirt with Mike Schmidt’s number on it, but I’m not one for the NFL or NBA, my interest in other sports has somewhat waned, and I’m a little afraid that wearing my Union blue and gold outside of Philadelphia in another stadium might incur physical harm. I’ll have to try and take in a Union game before the summer ends. Those are good times.

Philly will always have problems with crime. What city doesn’t? Get enough human beings gathered together in one place, and some will be more desperate than others. I’m not saying it’s okay or totally safe or anything, I’m just saying that a city should not be avoided because you might get hurt in it. You might get hurt walking out of Wal-Mart in the suburbs. Or cleaning your gun in your bunker. You could slip in the shower, choke on your breakfast, eat a bad taco. You can’t let fear hold you back.

I remind myself of that, too. As much as I’ll miss Philadelphia, I can’t let that feeling keep me from doing what I have to do to take the next step in my life. As good as it feels to see the skyline of Philadelphia emerge from around the hills as I drive in (that’s another thing, the traffic sucks), I need to put that skyline in my rearview mirror eventually and for good. We can’t stay where we are forever. We have to keep evolving.

I will never forget everything Philadelphia helped me do and be and create.

But soon, the City of Brothery Love will be a memory.

From the Vault: Gratuitous Failure, 80s Style

Courtesy Devolver Games

You know it’s a rough day when a post doesn’t go up until the evening. Oof. Anyway, here’s a bit I wrote about failure. Probably appropriate! My actual review of Hotline Miami can be found here.


I’ve been writing a lot about failure lately. This is partially because I believe that we do learn more from our failures from our successes, and also because I know there are folks out there who like to know they’re not alone in the struggles they’re encountering. I am, admittedly, one of them. I continue to maintain that the important part is not the failures, but rather our reaction to them; does failure prevent us from moving forward, or inspire us to redouble our efforts? I often find a microcosm of this frustration and determination in video games, especially uncompromising ones like Hotline Miami.

For those of you unaware of the game, here’s a quick overview. It’s the 80s, an era infused with bright neon colors and oversaturated sound, and you are cast as a nameless individual taking job offers from your answering machine. They sound innocuous enough: babysitting, taking out the trash, and so on. But it’s all code for killing. You’re a contract killer and you walk into house after house, punching and bludgeoning and shooting your way to victory. You do so while wearing a rubber animal mask, just one of many indications that whoever you are, you aren’t right in the head.

What sets Hotline Miami apart from other games is the overall feel and timbre of the gameplay. You enter the homes of your targets from a top-down perspective, something not often seen in modern games, and everything is pixelated and vibrant in color, rather than rendered in 3D and drenched in modern, realistic palettes. This is probably a good thing given the level of brutality on display. People, human beings, are punched hard, have their bones broken, get their skulls smashed repeatedly against hard floors, and are shot, stabbed, bludgeoned, and sliced to death. They even get savaged by dogs. And more often than not, this will be happening to you, since you’re not going to get it right the first time. You’re going to fail.

Much like Super Meat Boy, the appeal of this game comes from the challenges it presents the player. Without hints, without cheats, without even a clear indication of how the player should proceed, the game sets up the pieces and lets the player have at it. I think this is part of the reason that the graphics look the way they do: the violence is not the point. Oh, it’s visceral to be certain, but reduced to this fidelity it verges more on goofy than disturbing. The true meat of the game is in its challenges, not in blood and bone and bullets. It doesn’t teach players to shoot people with different skin; it teaches them to keep trying even after you fail over and over and over again.

The message of Hotline Miami is not one regarding violence or madness or the 80s being even more fucked up than we remember. Those are just the trappings, the rails on which the story hums along. Within that story, through its mechanics, the game’s message becomes more clear: You’re going to fail. Keep trying anyway. Bludgeon the challenge the way you bludgeon that mook with a shotgun. Sooner or later, you’ll get it right, and it will feel awesome when you do.

I’m not sure what this says about me, but I’m okay with turning a few pixelated faces to paste to get that awesome feeling. And I know I’ll get it in other areas, too.

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