Okay, I’m very behind on things this week. The dayjob has been a little bit intense, and a free copy of Mass Effect 3 showed up at my door thanks to the generosity of an Escapist user running a contest. I’m flattered & honored that my review of Deus Ex: Human Revolution was declared to be the top user entry of February. I’ve been carving time out of my schedule to try and knock out one revision so I can move on to the next and hopefully have both done by April.
This sort of schedule has a tendency to burn me out.
So I’m taking a brief break. I should be able to resume some of my writerly duties over the weekend. The double-shot of IT CAME FROM NETFLIX! will happen next week, with Alien on Thursday and Aliens on Friday. That way I can give both entries in the seminal sci-fi horror franchise the due they deserve. I’ll also be working on Mass Effect 3, not just because the game (so far) is rather good, but also because I’ll have plenty to talk about in the inevitable review.
Thank you all for your time and patience. I appreciate knowing people are coming by, taking a gander at my work, and considering it worthwhile. I do my utmost not to let any of you down.
Behold, Whovians. My USB hub involves Time And Relative Dimensions In Space. I can connect to SO many devices. Some of them aren’t even of human manufacture! Muahahaha…
…okay, it’s a silly USB hub shaped like a TARDIS. I don’t need it. But it makes my life easier and it’s really cool-looking, in my humble opinion.
The TARDIS hub is, in a way, a lot like a video game’s downloadable content, colloquially called DLC.
I’m a consumer in general, of media in particular. Be it through conditioning or simple instinctual inclination, I like little optional extras. I like having a car charger for my iPhone that also has an FM transmitter. I enjoy samples of wine before a meal. And if there’s art or music above and beyond what’s included with media I really dig, you can bet I’ll be finding ways to check it out. Heck, as I type this supplemental material to the Internet narrative comic phenomenon Homestuck is winging its way to my door. Well, not winging so much as rolling, as it’s coming USPS, but you get the idea.
But I know none of these things are necessary. My life will not be diminished if they were absent. Plenty of people get by without things like this. I’m just in a position where I can enjoy such optional extras.
DLC is a lot like that.
In recent years it’s become the practice of certain big software publishers to bundle their new releases with DLC that is only available to those who pre-order or buy new. The DLC in question usually becomes available later for an additional fee. In Dragon Age: Origins, the character of Shale was only included in the initial release of the game if it was purchased new. If you got a copy second hand, you’d be deprived of the bird-stomping golem unless you paid $15 US. This was due to a launch date developers were struggling to reach, causing them to cut Shale from the project until the date was pushed back.
Deus Ex: Human Revolution is another example. Pre-orders of the game from certain vendors featured the Explosive Mission Pack. This includes a bonus mission involving an important character that has appeared throughout the Deus Ex storyline in both previous games. The reward for completing it is an interesting bit of continuity and a wickedly powerful weapon. If you didn’t pre-order the game, you can download the pack (as I did) for $3 US. It’s cool to have for story buffs and the like, but it’s no more necessary to that game than Shale is to Dragon Age: Origins. Don’t get me wrong, I love Shale; I just acknowledge that she isn’t an essential part of that game.
The reason I’ve decided to bring this up is the imminent Reaper invasion contained in discs and downloads around the world. Mass Effect 3 is coming, and some goofball on the Internet leaked its Day One DLC. Called “From Ashes”, it is included only with Collector’s Editions of the game and has a few neat points, which are outlined here. The biggest one is an additional character, a member of the Prothean race that has been part of the Mass Effect universe from the very beginning. From what I understand, this character is like Shale in that his content and very presence is entirely optional, and if you weren’t fortunate enough to pre-order a collector’s edition of the game, you can buy the DLC separately for $10 US. BioWare contends that the game is complete and “huge” even without this DLC.
Nonetheless, there is a LOT of uproar over this. Folks threatening boycott and saying that it’s EA’s marketing doing stuff like this that’s killing the industry and exploiting the consumer. I can see where they’re coming from. I don’t like the mentality of big business publishers when it comes to things like this, and as much as a lot of the backlash to “From Ashes” sounds like a bunch of entitled whining, this sort of behavior is a major shift from their previous Mass Effect title, which included a character and other enhancements as Day One DLC for free as long as you bought the game new.
This doesn’t change the fact that DLC is optional. Provided BioWare is honest about the completeness of the game without “From Ashes”, it seems to me that this Prothean character and the module’s other content falls under “nice to have” instead of “must have”. I’ve considered not buying the game myself as I don’t want to support toxic policies like this, but on the other hand I’ve been wanting to see for myself if BioWare can come back from its recent failures. If Mass Effect 3 turns out to be as lackluster as Star Wars: The Old Republic or as aimless and repetitive as Dragon Age 2, it’ll be the last time I buy anything from the company, unless it’s a copy of an older game I no longer have a disc for like Baldur’s Gate or something.
After giving it some thought, I’ll still be buying Mass Effect 3 but I will not be picking up “From Ashes” initially. Maybe if the game delivers on all of its promises and makes me forget all about BioWare’s unfortunate EA entanglements I’ll come back to it. But this really is like all other DLC and optional extras for consumers in general. Nobody’s entitled to it. It’s never guaranteed and while it’s nice to have, we can live perfectly fine without it. It is, at the end of the day, decidedly lavish crap.
Thought I’d change it up from the usual anonymous pen.
I’ve mentioned that I, like many writers, have difficulty focusing at times. I know that, in spite of the time occupied by the dayjob, writing must happen. I’ve been ramping up because of several projects I want to complete in the very near future and while I still don’t have a set schedule completely nailed down, I’m certainly closer than I was, say, in December.
I’m really glad I was able to submit a story for the upcoming Amaranthology. Just the possibility of sharing the same storytelling space with the likes of Chuck Wendig and J.R. Blackwell makes me incredibly pleased and more than a little scared of not measuring up. I’m going to make it a point to read more of my fellow anthologist’s works as well. Either way, it’s an honor and I can’t wait to see it in print.
I’m still looking for ways to weaponize make more of an impact with my opinions/reviews. I have an article or two to draft up and pitch to folks. The thing that trips me up, though, is all of the unfinished fiction sitting in my Dropbox. Can I really be both a geek journalist and a fabulist? Would it be better for me to focus on one and relegate the other to blogging? I’m not sure. It’s another one of those insecure uncertainties that bothers me.
Timeless Tales and Cold Iron are some of that aforementioned unfinished fiction. I mean, they’re both finished, but I’m not putting them out into the wild as they are. They need edits. Hell, they need editors. The shorts are being worked over somewhere in the dark corners of the ‘Net and eventually I’ll work up the guts to give someone the novella a solid thrashing. After that? Definitely some sort of electronic release. Maybe Kickstarters. They seem to be working out for people.
The big thing, though, is the Citizen in the Wilds rewrite. It’s daunting. I’ve already written the damn thing at least three times, trying to get it right. It’s like the Darth Vader of my writerly existence: I know there’s good in it. And after this run it may be worth something, at the very least submitting to publishers again. The thing is, fantasy fiction in general and young adult fantasy fiction in particular already has a bunch of Tolkien wannabes. Elves and dwarves abound. When was the last time something actually new was released into the wild? I hope I’m not alone when I think people want to see a new world, fully realized and filled with mystery, one that figuratively (or perhaps literally) lives and breathes. Re-conceptualizing the world, its inhabitants and the places and destinies of the characters I’ve thrown into it are why I’m rewriting it yet again, hopefully for the last time.
Send encouragement, Internet. I think I’m gonna need it.
Leave encouragement below, Internet. I think I’m gonna need it.
Star Wars, as a franchise, is just a bit older than I am. I’ve gone through phases where I’ve loved it dearly and loathed its existence. I’ve appreciated the ability George Lucas had to conceptualize a universe that felt lived in and diverse, and palmed my face at the utterly stupid things he made come out of the mouths of his characters. And in this cynical, Internet-fueled, post-Plinkett world of critics and criticism, it’s trendy to hate on things, older things being remade even moreso, and Star Wars most of all.
But is it really worth hating?
I mean, yes, Lucas going against the final product he originally gave the world in ’77 is utter bullshit. And there are some monumentally stupid decisions that were made in Attack of the Clones. But let’s rewind the clock. Come back 13 years with me to the premiere of The Phantom Menace in theaters. I wasn’t as experienced, hardened or jaded as I am now; I’d yet to go through a few experiences that lead me to who I am today. However, I still tended to watch movies with the mindset that if the things I liked outweighed the things I didn’t, I’d declare it an overall success. Since it was harder for me to focus on aspects I disliked, I maintained my focus on Liam Neeson, Ewan MacGregor, Natalie Portman and the lightsaber fighting more than I did Jar Jar, Jake Lloyd, the tedious plot points and the tepid, stilted dialog. In fact, when I saw the movie for the first time, I liked it.
Yes. I liked The Phantom Menace when it first came out. And there’s no reason I should be ashamed of that.
I know I’ve pointed you in the direction of a certain Z-list Internet celebrity several times, so this may come as something of a surprise. But I don’t always agree with Bob Chipman. I don’t like G.I. Joe: The Rise of Cobra as much as he did, I think he can get a bit nitpicky when it comes to superhero movie hype (then again, somebody has to as we can’t all be gushing fanboys) and I don’t quite understand the sheer amount of bile he continues to spew at first-person shooter video games. However, I highly recommend you check out his episode of Escape to the Movies where he discusses The Phantom Menace and why hating on it is a zero sum game.
In addition to all of that, there is a part of me that loves pulp adventure without a hint of irony, especially pulp science fiction and fantasy. I know that Flash Gordon and Krull are cheesy as hell, and there are elements of Stargate and the new Star Trek that go for broad, somewhat shallow action and adventure instead of deep character-driven introspection. I’m okay with that. In fact, I think that when we eschew that sort of entertainment entirely we lose some of the whimsy that gave rise to science fiction and fantasy in the first place. And The Phantom Menace had that.
Yeah, the kid’s acting was wooden, a couple story points were unnecessary or tedious, making the Trade Federation obvious stereotypes was an ignorant move and I still want to flatten Jar Jar with a cricket bat. But when the movie stops trying to tie into existing Star Wars canon while ignoring the hard work and imaginations of its own expanded universe and just lets itself be Star Wars, it’s fun. Chases though space ships are fun. Duels with laser swords are fun. Big, flashy space battles are fun. These are the things that Lucas showed us way back in the original Star Wars (I guess I should give up and just call it A New Hope), and The Phantom Menace tapped into that whenever it stopped getting in its own way.
It’s not great. In fact, it’s kind of mediocre. I’d still watch any of the aforementioned movies before The Phantom Menace. But I think it’s better than we’ve let ourselves remember. I think we should weigh the good as well as the bad. I think it’s time we let go of our hate.
Remember when the Bard class was included with the basic ruleset for Dungeons & Dragons? Those were the days. When you wanted to be pretty good at just about everything without over-specializing in beating up bad guys or attacking the darkness with magic missile, you chose the Bard. The downside to that choice is why the melee specialists are all carving up the dragons and the spell-casters are teleporting all over the world to blow raspberries at the evil overlord’s close relatives, you still have your songs to offer but that’s about it. It’s an inherent problem with generalization; you’re good at things in general, but you’re not what people would call an expert.
I tend to run in a similar vein. I’m no expert on anything I do, but I do quite a bit with my time.
For example, while I think my writing is overall halfway decent I doubt it’s going to set the world on fire. Part of the reason it takes me a while to produce anything of value is that I know my initial attempts at anything aren’t going to be that good. I used to be of the mindset that a new idea was enough; that as long as I tried something different I could sell the words with no problem. Time and experience have thankfully disproved that notion and I set about writing as part of a larger process, i.e. writing leads to editing leads to rewriting and then, maybe, it’ll be good enough to show to other people. I can write, I simply can’t sit down and bang out a decently marketable work as quickly as some others can.
When it comes to that other occupier of my free time, gaming, I’m again aware of what it would take to be top notch. At times I catch myself leaning into an attitude that I feel is required for improved play and success. However, this is a leisure activity, and playing with my wife or family or close friends reminds me that I should be having fun, not just taking the game seriously in order to win. I may be good at the games I play, but as what only can be described as a ‘casual’ my outright tournament wins will likely be rare.
Both of these aforementioned activities take place when I’m not at the dayjob. I really didn’t think, growing up, that puttering around with computers would yield steady pay. And yet, thanks to what I consider a secondary set of skills, I’m able to sustain my passion and hobbies as well as a roof over my head. I can’t say I’m really a part of the coding community and I still struggle with things from time to time, but I’m good enough at programming to earn my pay.
I may never be a true master in any of these areas, but I’ll keep trying to improve. Who knows? All the effort should yield something eventually, and in the meantime, it’s difficult for me to become truly bored.