Tag: fantasy (page 14 of 23)

Truly Forgotten Realms, Part 2

Courtesy Wizards of the Coast

Continuing an examination of the many campaign worlds of Dungeons & Dragons.

Dragonlance

The world of Krynn feels eerily similar to Faerûn, though in the case of Krynn the novels came before the setting. It was dreamed up by Laura & Tracy Hickman and Margaret Weis, and features a well-storied history and geography along with a very successful trilogy of novels (Chronicles) at its core. I never felt quite right playing in Dragonlance, though. I always felt like no matter what I did, I’d be playing second fiddle to the likes of Tanis and Raistlin.

Ravenloft

With Dungeons & Dragons as a foundation, Ravenloft is where Castlevania meets the World of Darkness. No character is above corruption, but even a fallen hero is someone to whom the innocent can appeal for help with vampiric overlords. It makes for an interesting change of pace from the more traditional “high” fantasy settings of D&D, but I’ve never really invested in a full campaign here. I think it’d quickly become a dark, dismal affair. Not to say that dark, dismal campaigns aren’t fun… I was once in a Forgotten Realms campaign set during the War of the Spider Queen with all of the characters (including myself) being drow or drow-related. Dark? Yes. Fun? Hells yes.

Dark Sun

Here’s a campaign world I’d like to spend more time in, especially given the new life it’s received in the latest edition. D&D took a stab at a world with a bit of the old Arabian Nights flavor called Al-Qadim once, but it didn’t have quite the hook that Dark Sun does. The world is dying, magic is feared, sorcerer-kings plot and scheme to maintain their power and what heroes remain are in for a struggle even if they choose to move from one settlement to another. I hear nothing but good things, and while I’ve never yet entered this dying world, it holds a lot of appeal for me.

Planescape

I miss this campaign world. While Sigil and many of the other aspects of this setting have been folded into the Manual of the Planes, setting an entire campaign in and around the City of Doors takes a lot more legwork than it used to. Still, if you want to cast the players as nomads either doing good throughout the planes or seeking plunder from disparate worlds for some purpose, this is the way to do it. Just don’t ever, ever cross the Lady of Pain.

EVER.

Truly Forgotten Realms, Part 1

Courtesy geneticanomaly.com
Courtesy geneticanomaly.com

Yesterday I touched on a subject that will hopefully grow more interesting and in-depth as the year gets underway. In keeping with the initial source and given that I’m creating a new character for an on-line D&D campaign, I find myself thinking about fully-formed campaign worlds that exist outside of the default setting, at one time called ‘Mystara’ or ‘Greyhawk.’ Some have fared well over the years, while others have become somewhat faded. Today I’ll tackle three, and tomorrow four.

Forgotten Realms

It’s difficult to call these realms truly ‘forgotten’ when their books, tales and characters persist through not one but two complete revisions of the D&D engine. Toril has long provided players and DMs alike with a rich, nuanced and vast world in which to tell stories, and the continent of Faerûn has seen more than its share of wars, intrigues, betrayals and upheavals, rivaling Azeroth and the world of A Song of Ice and Fire. With a history that is deep and storied and a world expansive enough to encompass all sorts from all walks of life, it’s no wonder players keep returning to these not-so-forgotten realms.

Eberron

Steampunk fantasy. Almost sells itself, doesn’t it? Just ask Privateer Press. While Eberron might not have the mighty hulking warjacks and pseudo-Soviet warriors of Warmachine, it does have fully autonomous machine characters, railways powered by lightning and cities reaching high into the sky. It’s not a bad setting, and there’s a lot of fun to be had there, but magic becoming technology isn’t quite as interesting as magic railing against technology, as it does in the aforementioned Iron Kingdoms. But that’s a subject for another post, I suppose.

Spelljammer

I’ve only played Spelljammer once. It was… interesting. Blending fantasy with science fiction has been done numerous times – Star Wars, Krull, etc – but in Spelljammer it felt a bit forced. It was still fun for me, back in my teen years, to give this a shot, but it never felt quite right. I had access to the Star Wars roleplaying game – wrote quite a bit in terms of campaign background for it, in fact – as well as 2nd edition D&D, and I found myself thinking “I could be playing this or that” instead of playing Spelljammer. Still, it’s a setting with potential, and a little refinement may make it worth revisiting, provided the door that leads from Sigil to the realm of the Spelljammers doesn’t just open on empty space.

More tomorrow on the realms of D&D.

Free Fiction: Citizen in the Wilds, Chapter 1

No hyperbole or anything here – just the first chapter of a manuscript, for your reading pleasure, free of charge. Download the PDF here.

Spoiler

CHAPTER ONE

Field Trip

Asherian rifled through his satchel for what seemed like the hundredth time. The tonics and salves stuffed therein were still in order. They were his own creations, carefully prepared for the widely and highly-anticipated class trip. He sorted through his belongings as he approached the Conveyance. Most of the other apprentices had already found their seats among the various cushions. Alchemists didn’t often begin working with Conveyances until their twentieth year, and Asherian had just celebrated his eighteenth. This was a chance for him to see one in action up close, and he wasn’t about to miss it.
cc Joshua Loomis 2010-2011. Some rights reserved.
If you’ve forgotten anything,” Tahri said, “it’s too late to go back now.”

A good alchemist always knows what’s in his satchel,” Asherian replied, still rummaging through the jars. “Even if he’s just taking a stroll around a corner.”

I thought we necromancers were supposed to be the paranoid ones.” Brynn brushed the dark hair out of his eyes. He smiled at Asherian’s rummaging. “Alchemists are seen as useful to the Cities, with their transmutations and concoctions. On the other hand, we make people angry when we poke around old crypts and open up dead bodies. We’re tragically misunderstood.”
cc Joshua Loomis 2010-2011. Some rights reserved.
Maybe if your Elder associated more freely with the others, you wouldn’t have such a shady reputation.” Tahri shrugged.

My father sees Jekel on a regular basis.” Asherian sighed and closed his satchel. “It’s not like he does nothing but sit brooding in the shadows, probing the bones of long-dead Citizens for their secrets.” He didn’t add that seeing Jekel, the gaunt Elder of Tel-Uzgul, had made Asherian’s skin crawl every time they’d met. Some nights, Jekel’s grinning-skull smile crept into his dreams.

Brynn smirked. “Not every night. Just on the weekends.”

Tahri rolled her eyes. “And you wonder why we consider you necros creeps. Asherian’s father makes it a point to be seen every day, in the streets or shops. Like a good Elder should.”

I prefer the shops in Tel-Enaris.” Vineera didn’t look up from her nails. She had been showing Tahri how show she could create a small illusion that changed their color based on her mood. As she studied them, they slowly faded from light blue to green. “They’re closer to the surface, so their goods are much more fresh than what’s available up here. The food is practically straight out of the soil. Up here it’s all finished products, but in Tel-Enaris, you get the raw ingredients, the real thing.”

That’s not all you’ll get in Tel-Enaris.” Brynn leered at the women.

Vineera glared at him, her nails quickly turning red. Asherian shook his head and pulled his journal out of his satchel. Soon enough, Instructor Yilid would arrive to get them moving on the field trip, and he wanted to glance over his notes on Gravity Wards before they were in the air. He wouldn’t be able to read and watch the Instructor or Wards in action at the same time, after all.
cc Joshua Loomis 2010-2011. Some rights reserved.
Eyomic approached, having risen from where he’d sat by himself. Asherian rolled his eyes and tried to lose himself in his notes before Eyomic could pull him and every apprentice in earshot into an unwanted discussion on rules and behavior.

Oh, great, the Guardian’s here.” Brynn scowled and spread his arms wide in the manner of a crier, bellowing as if reciting an epic tale of old. “Fear his mighty sword, especially ye necromancers, who violate the Codex just by breathing!”

He’s not a Guardian yet. We’re all just apprentices.” As soon as he spoke, Asherian silently cursed himself. The last thing he wanted to do when Brynn and Eyomic got into it was draw attention to himself.

Apprentice or no, each of us should already do our utmost to uphold the Codex.” Eyomic looked from one face to another amongst his classmates. “And one thing the Codex calls upon us to do is respect one anothers areas of study as well as our privacy.”

Tell that to the seers.” Brynns characteristic grin didnt waver. “They might be peering into your dreams, after all. Or watching you while you bathe!”

The seers that do are punished.” Vineera looked up at the apprentice Guardian. In spite of her defensive tone, her nails had shifted to a dark green. “Didn’t a few of them get exiled just last week?”

Indeed.” Eyomic seemed quite pleased to discuss the dispensation of the Cities justice. “The seers had been looking into the dreams of some Counselors, trying to gain information on the latest debate on non-Citizen rights. They were interested in influencing the upcoming vote on an amendment to the Codex that would allow non-Citizens more reign within the Cities. For this indiscretion, they were tried and exiled. The vote is expected to take place today, and in light of this, I doubt non-Citizens will have their expanded rights any time soon.”

Tahri shuddered at the mention of exile. Brynn was undeterred.
cc Joshua Loomis 2010-2011. Some rights reserved.
That’s propaganda. They probably just lost control of themselves when they were in Tel-Enaris being… intimate.” He waggled his eyebrows at Vineera, whose nails again turned crimson.

I suggest you mind your tone, Brynn.” Eyomic crossed his arms. He might have known the Codex better than anyone and handled abjuration well, but neither of those facts excused his behavior as the pinnacle of the class’s behavior.

It’s Yilid’s job to discipline him, not yours.” Asherian still wasnt sure why he was bothering with getting involved. These two were like oil and water, and no alchemy he knew would get them to mix properly, let alone see eye to eye or even share in a joke.

You’re the son of an Elder Councilor,” Eyomic said. “Doesn’t even the implied insult towards a fellow Citizen, and a lady at that, bother you in the slightest?”

So Brynn’s a jerk,” Tahri said. “Ash is right, it isn’t your place to lay down the law.”

The children of the Elders are on my side!” Brynn crowed.

That doesn’t make you any less of a jerk,” Vineera replied. “There’s absolutely nothing wrong with my City. We have our fun, to be certain, but it’s for the good of all Citizens, not just for our own pleasures.”

That’s true. Ash’s sister is often seen at Doran ven Tel-Enaris’ grand balls.” Tahri sat back against her cushion with a smile, likely recalling such a ball.

My Elder does throw fantastic parties,” Vineera agreed. “And Elienah’s a delight.”

That she is.” Asherian paused. “You can’t ever tell when she’s going to have one of her visions, though. Then again, maybe that’s what makes her such an attraction at parties.”

You sure it’s not the way she looks?” Brynn leered. “Those long honey locks, bright blue eyes, nice big-”
cc Joshua Loomis 2010-2011. Some rights reserved.
I’ll thank you to stop right there,” Asherian stated.

And here I thought it was the Instructor’s place to lay down the law,” Brynn persisted.

That was before you started talking about my twin.” Asherian didn’t look away from Brynn, trying to hide his anxiety. Next time, Ash, keep your nose in your damn books.

Let’s not come to blows, you two.” Eyomic looked from Brynn to Asherian and back again. “I don’t want Yilid to hold up the trip because you decide to have a scuffle on or near the Conveyance.”

Who do you think would win?” Vineera tapped her chin. “My money’s on Brynn. I bet he fights dirty.”

Tahri looked them both over. “Asherian’s the more capable apprentice, and I’ve seen his staff forms. He isn’t bad. He’d have reach over Brynn, who just has his rod.”

I’ll have you know I practice with my rod every night.” Brynn realized hed walked into a trap as Vineera gave a light chuckle.

Oh, I’m sure you do.” Tahri grinned and looked to Vineera. The girls dissolved into giggles as Brynn’s face turned red. Asherian gratefully returned his attention to his journal. He flipped past his notes from the last several months of study, and the diagrams and circles related to the project on which he’d been working with Tahri’s elder brother, finding an open page to begin sketching the Conveyance. Tahri looked over his shoulder at his sketch.

It’s actually shaped more like a teardrop, not quite that round.”

I’m more concerned about the Gravity Wards than the actual hull configuration.”

I’ve seen you sketch Gravity Wards before, though. In miniature,” Tahri added after a moment. “Are they really going to be so different on a Conveyance?”
cc Joshua Loomis 2010-2011. Some rights reserved.
Asherian looked up from his sketch. Apprentices milled around the courtyard, some unwilling to step onto the Conveyance and claim a cushion. The long alabaster spires of Tel-Urad stretched into the morning sky around them, sunlight playing on the stained glass windows. A small Conveyance floated by, an alchemist standing in its center with two non-Citizens on either side carrying large crates. Asherian pointed with his pen towards the passing platform.

The sigils along the outer rim of the circle are more numerous” He flipped back in his journal to show her an earlier sketch, showing several small Gravity Wards lined up. “In a miniaturized form, there doesn’t need to be that much detail. A Gravity Ward of this size isn’t going to be moving people or cargo, but something rather small instead.”

Like what?” Tahri asked, her hands still on Asherian’s shoulders as she watched his face.

Asherian paused, looking back at her. In his zeal to explain the intensity of his study, he’d forgotten how sensitive some of his material was. There was also the fact that Tahri’s eyes had an intensity to them, a glimmer he didn’t see unless she was looking at him.

Messages, maybe.” Asherian decided to let her in at least a bit. “It’s something your brother and I have been working on.”

He’s mentioned that, in the few moments I’ve seen him. To be honest, I don’t think any of us were expecting him to become an Elder so soon after our father’s death.”
cc Joshua Loomis 2010-2011. Some rights reserved.
He was a good man,” Asherian said, resting his hand on hers. “My father misses him.”

Thank you.” Tahri smiled at him. There was a moment of loaded silence between them, and Tahri seemed about to say or do something when the bellowing voice of their instructor broke the moment as he approached the class.

Onto the Conveyance, pupils. Today I am taking you into the Wilds.”

A slight ring of white hair framed the balding pate of the instructor, who continued giving commands as he shepherded his charges onto the Conveyance. Finally, once the apprentices were aboard and situated on the lush cushions strewn about the platform, Yilid raised his staff. The Gravity Wards on the bottom of the Conveyance came to life in response, emitting a blue glow as they lifted the vehicle and its passengers into the air. In short order, they flew out from the Cities of Light. Asherian turned to see his home and those of his classmates from a new perspective.

The Celestial Spire formed the focal point of the Cities’ slow orbits, a staggeringly tall obelisk of Magistone raised by Justinian at the conclusion of the Exodus five generations prior. The Cities, their Gravity Wards even more intricate and wide than those on Conveyances, looked strikingly similar from below, like six nearly identical circular platforms rather than six distinct and proud bastions of arcane might.
cc Joshua Loomis 2010-2011. Some rights reserved.
The lowest City, Tel-Yzgoth, remained visible in the late morning sun rather than disappearing from sight or appearing as a cloud. Asherian knew that the City’s Elder, Zareena, liked to make her City disappear from time to time so that the City of the Dead, Tel-Uzgul, would appear to be the lowest of them. From what his father had told him, she thought it was hilarious.

The Conveyance moved swiftly over the fields below the Cities of Light, coming closer to the surface. Ponderous beasts of burden worked the fields at the direction of their non-Citizen masters, who waved at the Conveyance as it flew by. The class was guided over the shimmering blue water of the reservoir, which provided clean water for all behind the Magistone Wall, which was the final barrier between the territory claimed by Justinian and the savagery of the Wilds.

There was no hesitation or warning from Yilid as he piloted the Conveyance with his will, sailing them over the Wall. There were few Guardians walking its ramparts, but they too waved to the Conveyance. Eyomic waved back vigorously while Brynn sat against his cushion shaking his head.

You won’t get into the Guardians any faster by kissing their asses.”
cc Joshua Loomis 2010-2011. Some rights reserved.
I was being polite.” Eyomic sat back and crossed his arms. “They waved, so I waved back.”

They waved,” Vineera agreed, “but you were making a fool of yourself.”

Don’t women from Tel-Enaris make fools of themselves on a regular basis?” Eyomic bit back.

We have our fun, as I said,” Vineera replied smoothly, “and if you made a fool of yourself with us on occasion you might not be so uptight. Besides, I thought making disparaging remarks against a fellow Apprentice was offensive.”

That was not-

Pupils, your attention please,” Yilid said, ending the argument. “Coming into the Wilds, as we are, it would behoove each and every one of us to be on our guard. This is an untamed land, anathema to our kind. Everything beyond the Wall is dangerous to us and should be feared.”

Is it true that we have no means to control the spell-eaters?”

In a sense, Tahri, that is correct. The necromancers of Tel-Uzgul and abjurers of Tel-Oron collaborated to create an autonomous force in the Wilds to seek those who might grow too powerful or vengeful against the cities that cast them out. After all, some might consider exile as a punishment for some of the less severe violations of the Codex a bit too exacting. However, those are the laws that were established by Justinian. Break the law, face exile.”
cc Joshua Loomis 2010-2011. Some rights reserved.
And consider yourself lucky if your magic and soul stay intact.”

True enough, Eyomic. Excision can be used as a supplement to exile, or sometimes as a replacement should mitigating circumstances prevail.” Yilid regarded his pupils. “But the question was not about those exiled from the Cities, but rather the means of controlling them. The spell-eaters, since their creation, have been a subject of much debate. The Guardians claim the creatures are too vicious, and the necromancers say they arent effective enough since they are incapable of breeding, so they cant increase their own numbers. That, Tahri, is the one method of control we have over them the denial of procreation.”

Tahri nodded. Asherian looked up from his notes and sketches, pausing in his recording of Yilids movements and whispered arcane commands. Tahri was as attentive as she always was in class, a trait Asherian had admired in her since Cahrn, her brother and his colleague, had introduced them during one of Asherians many visits to Tel-Arae in pursuit of his work.

Instructor, is it true that other sapient beings used to live in and around the Wilds?” Vineeras nails were a deep blue as she hugged her knees close to her body, her full attention on Yilid.

Those are the myths. Stories tell of the old races, elves and dwarves. Given the nature of the Wilds and how much it has grown since the Exodus, it is doubtful such creatures still exist. If they did, however, it would fall to us as Citizens to ensure our Cities are protected and the will of the Council of Elders is allowed to govern. We have been gifted with magic, after all, a blessing denied to others. It is our duty to weild such power in the interest of our freedom and maintain the peace in Acradea.”
cc Joshua Loomis 2010-2011. Some rights reserved.
Asherian returned to sketching and taking notes in his journal. He jotted down observations on the movements Yilid made and the way the Conveyance responded. The instructor fielded more questions about the Wilds, the possibility of exiles finding ways to survive and how the Cities would respond if the exiles were to rise up. Yilid was flatly denying any such possibility when the Conveyance bucked violently, the instructor taking his staff in both hands to maintain control of the craft.

Large simian creatures, visible in the lush canopy of the Wilds, were howling and throwing boulders at the Conveyance. Each had two sets of arms, and most clung to trees with their lower set of appendages while hurling rocks or beating their chests with the others. They had white fur on most of their bodies, and their open yowling mouths revealed long and sharp incisors that could pierce the tough skin of a captured citrus fruit as easily as they could a human jugular vein.

Asherian got to his feet, looking back towards the Cities of Light. He could barely make them out, the Celetial Spire a white line against the light blue of the sky. He turned back to his instructor as he studied the creatures hurling boulders at them.

I take it those are not spell-eaters.”
cc Joshua Loomis 2010-2011. Some rights reserved.
Not even close, Asherian. These are called gondrills. They are no serious threat to us, but pay attention, pupils!” He turned his attention to the gondrills wih a sneer. “Poor pathetic wretches.” He raised his staff, uttered an incantation and pointed with his free hand. One of the circles on his staff began to glow, and a mirror image came to life on the surface of the tree. Its bark burst into flame as the alchemy transmuted it violently, causing the gondrills to shriek in surprise and release the tree, some trying to beat out the fires that spread across their furry arms, while others plummeted to their deaths in the darkness of the forest below.

The fire consuming the foliage of the tree began to spread to others, but Yilid seemed in no hurry to douse the flames. Other apprentices got to their feet, rattling off evocations or conjurations to attack the simians. In short order the gondrills had either fallen or swung out of sight, the last one looked pleadingly towards the Conveyance before the branch in its grip turned to air with a popping sound. The class broke out in cheers, applauding their Instructor, who turned and bowed grandly as if he’d just put on a show for their amusement.

You will see, young apprentices,” he declared triumphantly, “that nothing that dwells in the Wilds, be it creature, criminal or even spell-eater, is a match for-”

His declaration was cut short and the staff slid away from his hands. Turning, he looked to Asherian, who felt his heart drop into his gullet as he saw the fletching of an arrow protruding from Yilid’s throat, the metal tip having missed his spine but dripping with pinkish blood. Gurgling in wet futility, Yilid dropped to the smooth floor of the Conveyance, which began to plummet.
cc Joshua Loomis 2010-2011. Some rights reserved.
The other apprentices screamed and grabbed for handholds, which were hard to come by in the open-air vessel. Asherian kept hold of his staff, reaching out with his will to regain control of the craft. The sketches he’d been making came to his mind, and he focused on the lines and sigils of the Wards, which responded to his need. The Conveyance righted itself and, for a moment, Asherian felt a surge of hope.

Feeling the eyes of the other apprentices on him, Asherian pointed the Conveyance south, towards Tel-Urad, towards home. The sound of a gondrill crying out caused the hope to drain from Asherian, as the few remaining and wounded simians re-emerged to renew their assault. Some of the apprentices responded in kind, throwing bolts of lightning and conjured lances at the creatures.

Asherian saw a boulder hurtling towards him out of the corner of his eye, but refused to break his concentration until the last moment. He ducked, the hard surface of the stone making contact with the back of his skull in a glancing blow instead of braining him. The impact caused him to swoon, tipping him over the side of the Conveyance. The last sensation he had before the blackness closed over him was the renewed screaming of his doomed classmates.
cc Joshua Loomis 2010-2011. Some rights reserved.
Pain is what roused Asherian. Pain and the taste of blood in his mouth. Slowly, he opened his eyes, finding himself looking up at the verdant canopy of the Wilds. He was surrounded by birdsong. Asherian was used to hearing birds singing; many people in the Cities kept them for their voices. But never before had he heard them in such great number. It was unnerving.

The birds and some small mammals moved between the trees, unaware or perhaps uncaring of his presence beneath them. Something was missing from the jungle’s symphony. As Asherian tried to take stock of his situation, he tried to figure out what. He winced as he sat up, feeling his left ankle throbbing in pain in tandem with the back of his head. It occurred to him, then, in the wake of that small vocal sound he made: nobody else was making sounds. There were no other human sounds around him. No moans, no cries for help, no other coughs or wheezes, nothing.

His staff lay nearby, miraculously unbroken. He picked it up and got slowly to his feet, leaning heavily on the staff since his left ankle wouldn’t bear his weight. Thinking through the fog of pain in his head, Asherian looked around, taking stock of the situation. The Conveyance lay snapped in twain, half tangled in the trees far above his head and half buried in the ground. His classmates were strewn like broken dolls amid their scattered belongings, eyes blank. Yilid dangled not far from Asherian, his robes caught on a branch; the arrow that had slain him was clearly visible where it had split his neck.
cc Joshua Loomis 2010-2011. Some rights reserved.
Asherian looked into his satchel and groaned softly, as he saw that most of the contents of it had been spilled in his fall. All of his preparation had been for naught. The totality of his failure consumed him. He looked around at his feet, seeking unbroken containers. He had to focus on the goal of gathering up anything that could help him, rather than things beyond his control. His journal was the only thing that had stayed in his satchel. He finally saw a small unbroken container, a fine item of cut glass his sister had given him that morning. It wasn’t much and the water that had been inside it was long gone, but it was a start.

While most of the herbs and raw ingredients hed used had come from market stalls and not the plants or other sources from which theyd been harvested in the tracts of land below the Cities, he knew enough to spot leaves, flowers and other indications of where he could find what hed need. But the tools required to refine raw materials into alchemical tonics and poultices, as well as the means to contain them, were less likely to be scavenged from places untouched by man. After a few minutes of searching the satchels of his dead classmates, Asherian came across a mortar and pestle which somehow had fared better in the crash than their owner. Relieved at this fortunate turn of events, he continued searching until he found a few containers that were unbroken and emptied them of their contents when he found them to be full of cologne or spirits.

He was bending to pick up one such container when he froze, a low growl coming from the trees behind him. It didn’t sound like a gondrill or any of the smaller animals; it sounded far too large. He spotted a large rock nearby and was about to hobble to it when the apprentice at his feet touched his wrist. Startled, Asherian fell, finding himself looking down at the blood-stained face of Tahri. She struggled to reach for him, her breath a very quiet and very wet sound. She opened her mouth to speak but no sound came from her lips, only blood.
cc Joshua Loomis 2010-2011. Some rights reserved.
Asherian covered his mouth in horror. Tahri still moved, trying to touch him. The growl was louder, now, and the underbrush at the far side of the clearing rustled. The girl spat out a mouthful of blood, but she had so little strength that it merely rolled down her chin. Asherian scrambled to get away, and a sound more terrifying than the growl came to him as he hobbled for the rock.

No…” Tahri whispered. “Please… don’t leave me.”

Asherian threw himself behind the rock, clutching his staff and satchel of scavenged goods to his chest. He dreaded breathing too loudly, and had to clamp his mouth shut once again. The underbrush that had rustled now snapped under the weight of something pushing through it. Ash took a deep breath and dared to turn his head to glance around the side of his hiding place, and rapidly ducked back, regretting his daring and having to hold down a new surge of terror.

Spell-eater.

The long, serpentine horror slithered into the clearing, drawn by the scent of dead Citizens. Its four blood-red eyes scanned the bounty, falling on Tahri. Its arms reached from under the scaly hood for her. With a hiss of pleasure, it sank its razor-sharp teeth into her body, the girl unable to make a sound above an agonized whimper as it began its gluttonous feast. Asherian closed his eyes tight, stifling his sobs as in the midst of the sounds of the spell-eater devouring her, he could have sworn he heard her whispering his name.
cc Joshua Loomis 2010-2011. Some rights reserved.

Little Changes

Courtesy DC
Think of a favorite story of yours, or a beloved character. Chances are there are things about that story or character you take for granted. Here are some examples: Superman fights for truth, justice and the American way. Aragorn is proud of his heritage and wishes to reclaim his throne. Buffy learns of her destiny as a Slayer while she’s a cheerleader in high school. Tyr’s hand is devoured by a dire wolf named Fenrir.

Change one thing about any of those stories, and everything changes.

Warren Ellis changed one thing about Superman. If his spaceship had crashed on Earth twelve hours earlier, it would have landed in Sibera, not Kansas. Hence, Red Son, one of the most audacious and comprehensive Elseworlds stories I’ve ever read. No aspect of the DC Universe is unaffected by this one matter of timing, from Kal-El’s relationship with Diana of the Amazons to Hal Jordan’s origin as a Green Lantern. Superman becomes a heroic symbol of Communist Russian under Stalin, all because of the Earth’s rotation.

Courtesy New Line Cinema

Aragorn changed in Peter Jackson’s films. Instead of reforging Narsil the red-hot second he reaches Rivendell in his eighty-sixth year, Aragorn shrinks from his destiny. He fears the weakness of men, unconvinced that the blood of Numenor makes him any different from the weak and corrupt people he’s met and will meet. While some die-hard fans of Tolkien’s works threw back their heads and howled at this change (among others), I found this made his character deeper, more realistic and much more interesting and appealing. How many of us are that confident in our own abilities, our own destinies? How many of us entertain doubts about our futures and our capacity to meet the challenges awaiting us? Aragorn, despite his long lifespan and epic destiny, seems much more like us, and thus we are drawn deeper into his story and that of the Fellowship.

Courtesy WB

Imagine if Buffy found out she was a Slayer at a younger age. Let’s say she’s six years old, her daddy’s attacked by a vampire at an amusement park and she stakes it with a popsicle stick. Just pure instinct: she jumps onto the monster and drives the wood home through sheer panic. How would her story change? How shallow would she really be with blood on her hands at such a young age? Or go the other direction. Buffy’s in her twenties, married to some pretty jerk who has no time for her, so she fills her days shopping and gossiping. It could be like any episode of Sex & the City until the vampires get involved. How reluctant would she be to respond to the call? What if her husband tried to turn things around given her drastic change in lifestyle, only to discover she’s had an affair with Angel? Think about it.

I mentioned Tyr because of The Drifter’s Hand, obviously. It was more a change of genre than a change of events, but it was still an interesting exercise. It’s extended into other works as well, as the fourth (and final?) draft of Citizen in the Wilds proceeds. I changed a few things, dialed back some characters to let others grow in a different way. The results are a definite improvement. The downside is, more rewriting is required. But if the end result works better, it will be worth it.

What stories would you change, if you could?

IT CAME FROM NETFLIX! Ladyhawke

Logo courtesy Netflix.  No logos were harmed in the creation of this banner.

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Ah, the 80s. A time of big hair, big money and big ambitions. It was a time when actors could be presidents, MTV actually played music, and a young writer wrapped his hands around the joystick of an Atari 2600 for the first time. Many an afternoon in my house was spent with my sisters and me navigating digital corridors and writing down maps and passwords. Good times.

Okay, the nostalgia’s out of the way. Let’s take a look at a movie born of the 80s – Ladyhawke.

Courtesy Warner Bros.

We are introduced to the medieval fortress city of Aquila, France through the eyes of young thief Phillipe Gastone, called the Mouse. Aquila is ruled by her corrupt and powerful bishop, and nobody has ever escaped from her hellish prison until the Mouse wiggles his way out at the very beginning at the movie. The captain of the guard catches up with the loquacious pickpocket only to have the arrest interrupted by a mysterious man, dressed in black and accompanied by a majestic hawk. The man’s name is Navarre, and he takes Phillpe with him to learn of a way into Aquila for a personal vendetta. By night, however, Navarre is nowhere to be found, and Phillpe instead encounters a vicious black wolf and a hauntingly beautiful woman named Isabeau.

With its setting and sparing use of magic, this is a story that could be taking place in the world of George RR Martin. Along with the trappings of the setting is a very strong ensemble cast of well-developed characters. Among other things, the movie does a good job of capturing the attitudes of the hawk and the wolf. The hawk is a spirited, beautiful creature, refusing to be bound and returning to whom she chooses. The wolf is a skilled and deadly hunter whose rage is only abated in the presence of Isabeau. I’m sure those of you who haven’t seen the film have already gotten an inkling of what’s going on, but I won’t say more for fear of spoiling the entire story. Which I do recommend you see, by the way.

“Wait,” I hear you ask. “Didn’t you recently review another fantasy movie from the 80s? And didn’t you hate its guts?” Yes and yes. Let me explain the difference.

Courtesy Warner Bros.
Navarre is French for ‘badass’.

Here we have an example of how good storytelling can compensate for things that might not age or work all that well. Rutger Hauer, Leo MacKern and John Wood were already veterans of the stage and screen before Ladyhawke, and Matthew Broderick and Michelle Pfeiffer went on to become household names. Not every line is a complete winner, but lines good and bad are delivered with just enough sincerity and concrete emotion that we are drawn completely into the story. Nevarre is a strong and resolute man, but he’s also a man of deep emotion. Phillipe may seem a vain and somewhat cowardly thief, but he’s also a pious and generous one. The Bishop is all the more menacing for the rigid control he maintains over his emotions, rarely speaking above an cold and edgy rasp. There’s nuance and presence to pretty much every major character we meet, and they damn near carry the entire movie on their own.

It’s a good thing, too, as the story may have suffered at the hands of some of the 80s trappings. The music is permeated by the syths of the Alan Parsons Project, orchestral sequences underscored or outright interuppted by rock riffs influenced by early digitization. It shines in places and plummets in others, causing some major distraction from the story. Some of the special effects haven’t really held up, though one sequence in particular still chokes me up. You’ll know it when you see it. Lastly, while the fights in the movie are pretty gritty and lean more towards the realistic than the flamboyant or fanastical, some of the swords used in the action shots aree clearly not the sturdy ‘hero’ blades. I know steel is meant to bend before it breaks, but the degree to which some of these blades curl had me scratching my head a little.

Courtesy Warner Bros.
The Mouse, having an argument with the Lord.

All of this fails to matter, though, when the story is this good and told this well by actors this skilled. This is the difference between a movie like Ladyhawke and one like Masters of the Universe, or Revenge of the Fallen or Attack of the Clones. At its core, Ladyhawke is all about the stories, the lives of its characters. It takes time to develop its players and weaves connections between all of them in a very deep way. Combine this compelling storytelling with good cinematography, well-done fight scenes and some moments of both geniune levity and heart-wrenching emotion, and you have a great movie. Without that story, it’d be just so much sound and fury.

The soundtrack dissonance is overcome in a few key places. The somewhat lackluster level of special effects fails to matter in the moments the story is at its best. Things like magic and curses work as framing devices for the drama, rather than shouldering the story out of its way. This is what sets Ladyhawke apart from those other attempts at film-making. This is why it succeeds and they fail. This is why, while it shows its age in places, the core of the movie is pretty close to timeless. Ladyhawke absolutely belongs on your Netflix queue, because it is one of those movies that tells its tale well no matter what the year is. In other words, it’s a classic. And classics never go out of style.

Josh Loomis can’t always make it to the local megaplex, and thus must turn to alternative forms of cinematic entertainment. There might not be overpriced soda pop & over-buttered popcorn, and it’s unclear if this week’s film came in the mail or was delivered via the dark & mysterious tubes of the Internet. Only one thing is certain… IT CAME FROM NETFLIX.

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