Tag: fantasy (page 22 of 23)

A Biblical Post

Bible

Don’t run, don’t run! I’m not going to talk about religion! I’m going to talk about that whole planning thing I mentioned. Remember that list that I posted, of things to do in order to achieve that level of great success that others will note? Here’s how it looks now:

  • Get plot points vetted.
  • Generate dramatis personae document.
  • Work out rules of languages & magic.
  • Write the damn thing (target word count:125k)
  • Find a publisher.

After some tweaks here and there, all five people with whom I shared my plot points have said, “I’d read this” in one form or another. This means that the project (and that’s what I’m going to call it, at least for now – “The Project”) now has a definite course plotted, and I can set that bit of planning aside. This sort of thing happens when major endeavors are being planned in other forms of media, like television shows. Reference documents like that one are called ‘bibles’.

So my plot points shall hereafter be called the ‘story bible’.

Moving on, next we have the ‘character bible’. What’s in a character bible, you ask? I’m glad you did.

Origins

Everybody comes from somewhere. Parentage, homeland, education – all of these are contributing factors to who the character is when the audience is first introduced to them. Establishing origins before the story begins helps put everybody in a particular place along the plot’s path, like pieces on a chessboard. Though I doubt most characters will move in a completely straight line – that’d be kinda boring.

Personality

The aspects of a character’s personality encompass both good and bad things. A protagonist might be courageous or clever but will also have parts of themselves that they are unaware of, know they must overcome or might not even see as flaws – arrogant people don’t often admit to having failings, after all. Likewise, a villain who is nothing but malevolence and savagery is just boring. Unless his minions are all abysmally stupid or no more intelligent than a vicious dog, they’ll need to have some way of either concealing their villainy or downplaying it with charm or dispassion. This, like a character’s origin, should be established ahead of time.

Goals

We all want something. Some people want to rule the world (not everybody, Tears for Fears. Seriously.), some want to build a better mousetrap and some just want to get laid. If you clearly define a character’s goal before the story begins, it will be easier to keep them on track during the course of the plot. The better the definition of a character’s goals, the better your chances of having that character’s behavior remain consistent throughout, unless you plan to have them change goals. If that’s the case, make sure the change makes sense. Don’t just drop a hat and have it happen. Even if you are dealing with the fantasy genre, as I am, “A wizard did it” can really only get you so far.

Fears

If being around my wife while she plays the Sims has taught me anything, other than her delight at the various affairs of her simulated plaything, it’s that everybody is afraid of something. The fears that should get jotted down in the character bible should be large things, like losing one’s home, the death of a loved one or the ruining of a relationship or career, rather than flubbing a homework assignment or burning the roast. Sometimes these fears will be unrealized in the course of the story, and sometimes these will be major plot points. Which brings me to my final point…

Growth

In conjunction with the story bible, ask yourself how the character is going to change over the course of the story. What goals, if any, will they realize? What fears of theirs will come true? When change comes, will they have new goals, new fears? Will there be any change in their personality? Like the story itself, it may behoove you to plot the course of the character’s own journey.

Of course this is all just part of the procedure I’m attempting to make sure I remain motivated and get this right. Sometimes you might have no plan at all when you sit down to right, just letting the story grow organically out of the fertile grounds of your imagination. That’s okay, too. It just seems to me that the bigger the scope of your project, the more planning should be done before hand. Sort of a ‘measure twice, cut once’ thing. And this project that I’m brewing up? It’s going to be huge.

Seriously.

Huge.

IT CAME FROM NETFLIX! In The Name Of The King: A Dungeon Seige Tale

Logo courtesy Netflix.  No logos were harmed in the creation of this banner.

[audio:http://www.blueinkalchemy.com/uploads/dungeon_siege.mp3]

The more new movies come out, the more it seems that Hollywood is almost completely out of original ideas. Even James Cameron’s Avatar is only slightly original, as we’ve had the “humans are assholes invading peaceful aliens” plot as recently as earlier this year with Battle for Terra. And then there’s the news that they’re planning to make the board game Battleship – Battleship – into a feature film. If you want an example as to why this is a bad idea, why you shouldn’t take something with no plot and very straightforward gameplay into the realm of cinema, look no further than In The Name Of The King: A Dungeon Siege Tale. The film features Jason Statham, Leelee Sobieski, John Rhys-Davies, Ron Perlman, Claire Forlani, Kristanna Loken, Matthew Lillard, Ray Liotta and Burt Reynolds.

Courtesy Brightlight Pictures

With a badass like Jason Statham, a fantasy veteran in John Rhys-Davies and the years of experience under the ever-expanding belt of Burt Reynolds, there should be something here to save this film. But alas, all of this talent from the four corners of the globe is under the direction of Uwe Boll. Before this, Dr. Boll directed House of the Dead, Alone in the Dark, Alone in the Dark II, BloodRayne and BloodRayne II: Deliverance. He had established a track record of taking video games and turning them into bad movies. With Dungeon Siege, he’d gotten his grubby hands on what is essentially a clone of Diablo stripped of the well-written plot and composed entirely of repetitive hack-and-slash gameplay. There aren’t that many dungeons in the game, and nothing resembling a siege, which makes the title a little bewildering. So instead of making a movie out of a video game with a hackneyed or paper-thin plot, he’s made a movie out of a video game with no plot whatsoever.

Anyway, Jason Statham plays a farmer named… well, Farmer. The names in the movie are awfully creative, as you can tell. His village is attacked by nightmarish creatures called the Krug. Elsewhere, the King (Burt Reynolds) is dealing with an uppity and annoying nephew (Matthew Lillard) who is in cahoots with an evil magic-user (Ray Liotta) who is – get this – responsible for the Krug attacks on the populace! It’s a SHOCKING twist!

Okay, the only thing that’s really shocking about this film is how awful it is. I went into it knowing it’s an Uwe Boll film, the same way I went into Revenge of the Fallen knowing it was a Michael Bay film. But even knowing that, overall, I liked that film. Yes, there was gratuitous fan service with the heaving bodies of svelte slender women, even more gratuitous explosions and characterizations that didn’t make much sense in light of the previous canon of Transformers. On the other hand, the action does work on some levels, some of the jokes did make me laugh and the visual effects are impressive enough to smooth over some of the rough patches. While that movie’s blown out of the water by District 9, it isn’t a total failure.

This film is a total failure. The story is cribbed almost entirely from margin notes of old D&D adventures from somebody’s high school campaign. As a matter of fact, I think the idea of the evil wizard projecting himself into a suit of armor to act all macho is something I came up with – when I was TWELVE. Seriously, did the screen writing team employed by Dr. Boll need to put this stuff down on paper protected by plastic so they wouldn’t constantly get Cheetos stains on the script? It’s predictable and bland – kind of like a packet of unflavored oatmeal. It’s also hackneyed. It makes some of the more dreadful episodes of Star Trek: Enterprise look like they were written by Ronald D. Moore.

And then there’s the direction. Now, Dr. Boll isn’t going to care about what I’m going to say. He finances his own projects and regularly tells people like me to fuck off. After all, opinions are like assholes – everybody has one, and they all stink. Regardless, I feel justified in saying that, in my opinion, Dr. Boll couldn’t direct kittens to scratch a piece of furniture. He has no idea of how to frame shots, show compelling action or underscore dramatic tension. In this film, the shots cut at odd times, the action is so disorganized that the combat in Revenge of the Fallen seems like the scripted but clear engagements of the WWE by comparison and you cannot get dramatic tension out of actors when you’ve injected them with tree sap. By that, I mean the acting is wooden. It’s so wooden I could take these people into a workshop and emerge with a dining room set complete with end tables and a china cabinet.

Each of these sins drives the film deeper into the depths of failure. But there’s something that causes it to sprout a drill bit the size of a dinner plate and bore a hole even deeper beneath the basement to place it at a new low. You see, In The Name Of The King came out in the wake of the Lord of the Rings films. Apparently unsatisfied with video game trappings and D&D notes that smell like an adolescent boy’s sock drawer, Dr. Boll thought it was an absolutely brilliant idea to make sure we had sylvan elves, orc-like enemies, powerful wizards and John Rhys-Davies to tap into that market. Now, tapping into an established market isn’t necessarily a bad idea, but you do it by extracting some of the good bits with a fine syringe, and injecting it into your work in a subtle fashion, and smooth it over with original ideas so you avoid being derivative. Dr. Boll taps into Tolkien’s work with a God-damn shovel, burying any enthusiasm we might have had and making anything intended to be dramatic or awesome turn out comical. And it’d be comical in a good way, even campy in the way of Flash Gordon, but this movie drags on. And on. And on. For two and a half hours, Dr. Boll assaults our vision, our hearing, our intelligence and our good sense without a hint of irony or tongue-in-cheek execution. Everything is to be taken completely seriously, like this is some sort of fantasy epic that Peter Jackson needed three movies to tell properly.

Dr. Boll, you are not Peter Jackson. You’re not Michael Jackson. You’re not even Andrew Jackson or Latoya Jackson. You, sir, are an asshole. And In The Name Of The King is the biggest, smelliest, most disgusting steaming crappile you have ever produced. I may never have the money to finance my own films, snort drugs off the body of a prostitute or even have the security to tell Internet critics they’re full of shit – which, in this case, is the pot calling the kettle a turd. If this is what it takes to have those things, I’m better off without them. And if you have all the money and power you contend, Dr. Boll, I want just one thing from you.

That two and a half hours I spent watching this shit? I want those back.

Josh Loomis can’t always make it to the local megaplex, and thus must turn to alternative forms of cinematic entertainment. There might not be overpriced soda pop & over-buttered popcorn, and it’s unclear if this week’s film came in the mail or was delivered via the dark & mysterious tubes of the Internet. Only one thing is certain… IT CAME FROM NETFLIX.

Canned Goods: Lykandros pt 3

Canned Burger

PREVIOUSLY ON CANNED GOODS!

Part 1 & Part 2

AND NOW, THE THRILLING CONCLUSION:

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Canned Goods: Lykandros pt 2

Canned Burger

While I’m over here in a corner recovering from an extremely hectic Monday, why don’t you enjoy part 2 of my semi-epic Conan character backstory.

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Canned Goods: Lykandros pt 1

Canned Burger

When you don’t have a lot of time, but still need to eat something in order to fulfill your obligations to the people paying for the roof over your head, there’s no shame in reaching for something canned. Sure, it’s not very good for you, and doesn’t taste like anything you could get from a nearby eatery or, ideally, make yourself. Sometimes, though, you need to resort to something canned to get by.

Today’s a day like that for this blog, here. I’m trying to plow through some work and find very little time to even post snark on my favorite forums, let alone put up anything significant in this space. So I’ve dipped into my former writing resources and came across something interesting.

Age of Conan wants me back. And if I weren’t pretty much done with MMORPGs, I might consider it. I love a good dark fantasy driven by story, after all, but Age of Conan’s gameplay and atmosphere just aren’t engaging enough to keep me invested in the story. All of the things that Dragon Age does right, Age of Conan does wrong, and you have to deal with the Internet dipshits on top of that.

However, I was excited once about it, and even wrote a back-story for my character, an Aquilonian conqueror. It turned out to be pretty epic. I’ll break it into three parts to get more use out of it. Here’s part one. Enjoy.

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