Tag: Reviews (page 14 of 36)

Further Thoughts on Zwartboek

Courtesy Fu Works

My wife did an excellent job reviewing Black Book yesterday. I can’t say I disagree with anything she said. The film (called Zwartboek in its native Dutch) didn’t work quite as well as it could have on a variety of levels. Danielle touched on a couple and I’d like to expand on them, mostly because I think a movie that comes close to working and doesn’t is far more interesting than one that either works on all sides or fails completely.

So, why doesn’t Black Book work?

As a World War 2 Movie

Neither Schindler’s List or Saving Private Ryan have anything to worry about here. While Black Book is aiming more for espionage than full-on warfare, the atmosphere of hope in the face of despair is better captured in Schindler’s List. There’s also some elements of Black Book that try to tackle how human nature, true human nature, is revealed in armed conflict. Saving Private Ryan does that better. This isn’t to say that Black Book is bad or inept in handling these things, they’re just not handled as well as they are in the other two films.

As an Ass-Kickin’ Jew Revenge Flick

Quite a few movies have come out recently featuring Jewish protagonists putting their kosher boots up the asses of those despicable Nazis. Munich, Defiance, Inglorious Basterds even You Don’t Mess With The Zohan, though that dealt less with Nazis and more with rednecks and terrorists. Anyway, I haven’t seen Munich and Defiance is similar to Black Book in that it’s a moody piece centered around a little-known aspect of the war. We all know about Normandy, the Battle of the Bulge, Stalingrad and Hiroshima – the struggle for Belarus isn’t as famous. Neither is the liberation of Holland, for that matter. However, the best one of these so far remains Inglorious Basterds. As both a realization of the ultimate retribution of God’s chosen against the Third Reich and a sprawling espionage epic, Tarantino handles his story and actors adroitly while Verhoeven keeps his focus squarely on Carice van Houten getting her clothes off as often as possible. Which leads me into my last topic.

As a Verhoeven Film

On the whole, I like Paul Verhoeven’s work. More often than not, the success of his films are directly proportional to the amount of tongue he has in the subject matter’s cheek. Starship Troopers, for example, takes the piss out of militarism and the sort of ultra-nationalist sentiment towards loyalty that’d make either the Nazis or the Tea Party blush. Total Recall plays with the notion of identity and memory, keeping that element from Philip K. Dick’s work if nothing else. RoboCop easily pokes holes in privatization, our obsession with the media and the nature of corporate greed while delivering some pretty powerful storytelling. But Black Book plays everything straight. While I respect Verhoeven for not making light of the plight or challenges of the resistance in Holland in the twilight of the war, it’s also missing some of the elements that make quite a few of Verhoeven’s films such a delight to watch. Black Book is what happens when Verhoeven is, in essence, too serious. He has gone entirely the other way before, though, if Showgirls is anything to go by.

In the end, I did enjoy Black Book but everything it does has been done before and better elsewhere. It’s not bad, at all, but it’s definitely not the best.

IT CAME FROM NETFLIX! Black Book

Logo courtesy Netflix.  No logos were harmed in the creation of this banner.

[audio:http://www.blueinkalchemy.com/uploads/blackbook.mp3]

This review marks the one year anniversary of ICFN’s podcast component, and to celebrate this, uh, monumental occasion, this review is being written and voiced by me, Danielle, aka that wife Josh always talks about. You’ll probably notice some stylistic differences between the two of us, too, so try not to get your panties in a twist when I’m not as polite as he is. Fair warning.

Anyway, I had originally wanted to do something old and loved that I haven’t seen before, so I could shit all over everyone’s nostalgia because, let’s face it, most cult classics are pretty terrible. However, we’d already watched Black Book before Josh thought to tell me this was the one year episode so here I am, reviewing yet another fucking World War II movie. Yay.

Courtesy Fu Works

Now, I love World War II. I own a collection of books on the subject. Schindler’s List is the best movie that ever has been — and probably ever will be — made. Reich 5 is one of my favourite of the Infinite Worlds. So when even I am so fucking sick of this shit that we put off watching this movie for like a month and a half, you know it’s bad. Josh only picked this one up because MovieBob recommended it in some review or other, which made me even more skeptical, as he and I seem to either really agree or really disagree on most movies. But we’d put it off long enough and we needed to watch it for Netflix to send us anything else, so we finally bit the bullet and now, here we are.

The movie opens in ’50s Israel, where we meet two women – Ronnie Nolastnamegiven, a tourist, and Rachel Stein, a schoolteacher. They happened to be friends from Holland who haven’t seen each other since the war. After doing some catching up, Rachel, played by the very lovely Carice van Houten, goes off to contemplate how they met and how she ended up in Israel, and the movie starts for real this time. It’s nearly the end of the war, but that hardly makes things better for Rachel, who’s hiding place was just blown up and is now trying to flee the country. Needless to say, shit goes pear-shaped and after everyone she ever knew or loved is murdered by Nazis she joins the Resistance. If you’re starting to think she’d make a good JRPG protagonist, you’re not alone.

Courtesy Fu Works

From there on out, it’s pretty much your standard World War II spy movie. Stein is a woman, so obviously she can’t fight, and instead seduces a Nazi officer, but of course she falls in love with him, and someone is selling their group out but they don’t know who, blah blah blah… There are more twists than you can count on one hand and only one is at all surprising, but even that takes forever to get to and forever to resolve. Having the movie go on for so long after the war ended was a mistake. At one point of hilarious self-awareness, van Houten sobs “Will it never stop?!” I was wondering that myself.

Given the pretty unoriginal premise, the film relies almost completely on the actors’ performances, which are admittedly great pretty much across the board. One scene with Theo, played by Johnny de Mol, was absolutely ridiculous and just made me laugh, but I don’t know if that was the actor or the retarded dialogue he was being made to spew forth. All of the characters except Stein, Müntze and Akkermans are pretty much impossible to feel any sort of empathy for because they’re vehicles for World War II drama archetypes, not actual people, and even those main three aren’t too interesting.

Courtesy Fu Works

So, should you put Black Book on your Netflix queue? If you’re looking for a solid period drama, Schindler’s List is better. If you just want to see Nazis getting killed, you’ll be sorely disappointed, and should just queue up Inglorious Basterds and its loose interpretation of historical accuracy. If you want to see Carice van Houten whip her tits out with alarming frequency, you could do a lot worse than Black Book. But really, just do a Google search for screenshots. There are plenty, trust me. … Ahem.

Josh Loomis can’t always make it to the local megaplex, and thus must turn to alternative forms of cinematic entertainment. There might not be overpriced soda pop & over-buttered popcorn, and it’s unclear if this week’s film came in the mail or was delivered via the dark & mysterious tubes of the Internet. Only one thing is certain… IT CAME FROM NETFLIX.

Movie Review: Red

Seeing Red was admittedly not a choice I’d have made on my own. But my mother recommended it to me. Mom doesn’t see too many action flicks, you see. She has an aversion to rampant bloodshed and casual cluster F-bombs. So going into Red, knowing its premise, seeing MovieBob’s review and able to name pretty much the entire speaking-role cast off the top of my head, I figured I knew what I was in for. And I was right: Red was a good time, albeit something of a tame one.

Not that this is a bad thing, per se. Not every movie needs to be full of gore, profanity and gratuitous full-frontal nudity.

…What? It doesn’t. Stop looking at me like that.

Courtesy Summit Entertainment

Based somewhat loosely on a graphic novel penned by Warren Ellis, the man who gave us Transmetropolitan, Red centers on Bruce Willis as Frank Moses, an aging covert operative put out to pasture by his superiors. He isn’t finding retired life agreeable, and it’s quickly apparent that part of him will never stop being a spy. His only real joy comes from conversations with a young woman at the pension office whom he calls just to hear the sound of her voice. Then some guys show up and try to kill him. They fail, mostly because Frank’s still a badass, and he leaves his quiet life behind to discover that someone has flagged him and some former associates as “Retired, Extremely Dangerous.”

Thus the premise is established for a cast of Oscar-winners, venerable screen actors and some very bright rising stars to come together to have fun shooting guns, driving cars faster than the speed limit and blowing things up. On the surface, it seems pretty flimsy. The action bounces from location to location somewhat abruptly and without any sense of time actually passing. But it’s hard to consider that a major problem in the film when the cast is clearly having a great time.

Courtesy Summit Entertainment
God save us from the Queen.

Indeed, the venerable leading ensemble is Red‘s greatest strength. Without this cast working this will together and this naturally, this film would fall apart. Everybody is here doing what they do best. Bruce Willis is quietly and thoroughly badass. Morgan Freeman is charming, grandfatherly and… well, Morgan Freeman. John Malkovich is crazy. No, I mean batshit crazy. Even President God chimes in with “There’s something wrong with that boy.”

They cast Dame Helen Mirren as a wetworks asset, but honestly, she’s a damn thief. She steals the movie any time she’s on screen. Richard Dreyfuss pulls a respectable Dick Cheney impression as the film’s heavyweight, and while we’re on the subject of heavies, isn’t it nice to see Brian Cox in a role where he’s not the bad guy? He gets to smile, dance with the beautiful British woman and do the same sort of casually awesome things as the other big names. It’s a joy to behold.

Courtesy Summit Entertainment
“I can think of worse punishments for being in Doom than getting beat up by Bruce Willis.”

The newcomers in the cast aren’t bad, either. I’ve always liked Karl Urban, and he’s got underutilized range for a guy who keeps getting roped into action flicks. Then again, most of his pedigree was pretty impressive before this. He’s Eomer, the new Dr. McCoy, and I hear he’s going to be Judge frakin’ Dredd. As long as they keep Sly away from that one, I’d say the Mega-Cities are in good hands. Anyway, he’s good in this. He holds his own with the big names and that’s no small feat, even in a movie like this.

Mary-Louise Parker, whom some may know from Weeds is the girl who isn’t the Dame. She’s the voice with whom Frank has fallen in love. She’s decent as well, never coming across as a shrinking violet damsel in distress. It’s nice to see two women with dimension in an action comedy like this, but unfortunately Red fails the Bechdel test. The two chat about men while they’re hunkered down in Victoria’s sniper perch. The other problem I had with her character was that there was no real growth. She’s just as eager for travel and adventure at the end as she is in the beginning. It’s a minor quibble. But this movie’s got more than a few minor quibbles to it.

Courtesy Summit Entertainment
“Okay, sir, I’m going to have to transfer you to the Minor Quibbles department, please hold…”

Along with a flimsy premise, the plot’s also pretty standard. There’s no plot twist a movie-goer who’s seen at least a few action or espionage flicks won’t see coming. Sure, Red plays with an expectation or two, but for the most part there aren’t any big surprises to be had in here. Most of the best action & special-effects shots have been given away by the trailers. The one-liners are decent but I can’t remember a single one from the movie that’ll have me saying “That’s from Red” a year from now. Mostly because it was probably written elsewhere first. There’s also just a few too many stereotypes at work in here. Spoiler alert: The black guy dies. And the Russian guy’s name? Ivan.

At least he’s not the bad guy. Seeing him as an ally had me marking this above Salt right from the off. For its numerous plot problems — not holes, mind you, just problems with predictability — Red is actually decently written. None of the characters, stock though they may be, feel one-dimensional or caricatured. Except the Dick Cheney expy. But, seriously, screw that guy, he’s a dick. All in all, I can think of worse ways to spend an evening at the movies, especially when it’s on a parental dime.

Courtesy Summit Entertainment
“Son? Your mother sent us to have a word with you about your spending habits.”

Stuff I Liked: Karl Urban is back to kicking ass and he’s given something good to do with his skills. The action’s cleanly shot. The writing’s decent, especially for a Hollywood action comedy. It’s always cool to see Rebecca Pidgeon. And Ernest Borgnine looks pretty good for his many well-respected years.
Stuff I Didn’t Like: The plot’s terribly predictable. Mary-Louise Parker’s character doesn’t really go anywhere. I didn’t feel like I was seeing anything new; I couldn’t tell which bits were homages, which were parodies and which were meant to be both. Or neither.
Stuff I Loved: Damn, this cast. Great chemistry, well-paced banter, big-name movie people having a good time. There’s great little moments where a shot or a line can’t help but evoke a smile, from Frank’s gun of choice being the old Colt .45 automatic to just about anything Helen Mirren does. And Karl Urban’s precision F-strike is perfect.

Bottom Line: A cool little action comedy. Sure, it looks good on the big screen and you might have a decent time seeing it on the big screen, but I can’t help but think that the mediocrity might be smoothed over by some friends and booze.

IT CAME FROM NETFLIX! Pandorum

Logo courtesy Netflix.  No logos were harmed in the creation of this banner.

[audio:http://www.blueinkalchemy.com/uploads/pandorum.mp3]

I am loathe to admit this, but I’ve made it a point in my writing and especially this series not to be disingenuous in my assertions. That’s a good way to get punched in the face. So here it is: I don’t like spook houses. Those standalone buildings in carnivals, fairs and amusement parts where part-timers are paid to jump out of closets at you? Yeah. Not really my scene. I don’t consider it horrific when I get startled. It’s just annoying. Around this time last year when Pandorum was out I didn’t really pay much attention to it, half-expecting it to be a jump-out scarefest dressed up as a high-concept sci-fi horror flick. This is one of those times when I’m pretty happy to admit I was wrong.

Courtesy Constantin Films

The Elysium is a spacecraft carrying thousands of colonists and biological samples for the settlement of the distant Earth-like planet of Tanis. Earth has just about run out of room and resources. While humanity suffocates on its own wastefulness and hubris, the Elysium‘s passengers are kept in deep cryogenic sleep for their 123-year journey with the promise that they’ll save anybody left behind. When Corporal Bowers wakes up for his shift, however, there are immediate problems. He’s been out long enough to lose parts of his memory. His ship is dying, its reactor core malfunctioning and its navigational systems unable to tell him where they are. His superior officer, Lieutenant Payton, has a similar memory problem when he wakes up. As Bower heads for the reactor to fix the ship and Peyton acts as mission control at the one working console, two things become apparent very quickly: The officers are not alone aboard the Elysium, and one or both of them are suffering from a mental condition similar to nitrogen narcosis related to extended cryogenic sleep – a condition they call Pandorum.

Do you have a feeling you know where this is going? If not, maybe you should consider watching more movies. Specifically, you need to check out Alien, The Descent and Event Horizon, because those are movies that at best inspired Pandorum and at worst were victims of a blatant idea mugging at its hands. Players of System Shock 2 or Dead Space will feel right at home as well. On the surface, there isn’t much about the concept, narrative through-line or inevitable “twist” moments that haven’t been seen, experienced or lampshaded before. But that’s a general overview and maybe a little unfair. The devil, as they say, is in the details.

Courtesy Constantin Films
It’s a shame more PhDs aren’t this badass. Or this hot.

It’s been said that as soon as you fill your spaceship with metal grating floors devoid of carpeting and lights that flicker on and off, your protagonists might as well use marinade for a shampoo. However, in the case of Pandorum, the set design is a big part of the atmosphere. This ship is old, with limited power and even more limited resources. Instead of dropping beefy space marines or even powered armor the protagonists have to learn to use into the situation, our heroes have little more than their clothes on their backs and whatever improvised weapons they can lay their hands on. I never said borrowing from Alien was a bad thing, after all. We’re pulled into the story and feeling the dread and claustrophobia of Bower long before we see our first creature.

Speaking of which, this was the second work of Stan Winston’s legendary creature shop after the mastermind’s untimely passing. The first was G.I. Joe – the less said about that the better. Anyway, I might have appreciated the psuedo-tribal designs and creepiness more if I’d gotten better looks at these things, however the camera moves so damn much whenever they’re around that it’s really difficult to do so. Giving fleeting glimpses of a monster instead of showing us what we’re in for is good as a rule. It’s why the original Predator works on a level that neither Aliens vs. Predator movie comes close to reaching. But the more Pandorum goes on, the more it feels the film crew shot it this way after getting drunk and deciding emulating Michael Bay’s camera work was a great idea for their fight scenes.

Courtesy Constantin Films
I don’t think Dennis wants to be reminded of G.I. Joe, either.

Another problem this movie has is in sound design. Now, the soundtrack of Pandorum isn’t all that bad, at least to my ears but then again I’m a sucker for tribal drums in my sci-fi, e.g. Bear McCreary’s kickass music for Battlestar Galactica. And the screams of the creatures are fine, creaking bulkheads, visceral tearing noises, etc. The problem I had was with the level of dialog. With so much else going on it’s really easy to lose lines or entire exchanges as they’re frantically whispered between the survivors. I understood that being quiet was necessary for survival in most of the open areas of the ship, but some scenes were very difficult for me to follow in terms of dialog. Then again, this might be the fault of watching this via the Netflix Instant service in a room right next to a busy intersection.

There are a lot of minor flaws in the overall movie that would cripple the entire project if there weren’t good things holding them up. Beyond the set design and lighting, we have a pace that gradually builds the tension and is in no rush to get to the bottom of the mysteries, opting instead to keep the action moving and build the characters. Par for the course considering this somewhat derivative material, the characters we get aren’t really all that deep or unique. However, what I like about them is that none of them are beefy macho space marines. The obligatory knife-twirling action babe began life as a geneticist and her stoic, large spear-wielding guardian was a farmer. These are normal people that managed to survive in extraordinary circumstances. The closest we come to military characters are Payton and Bower. And while Bower does some of the heavy lifting action-wise, he’s not exactly the Emperor’s Finest.

Courtesy Constantin Films
Bower and the film’s only ray gun.

This is a good thing, though. It’s one of the best things Pandorum has going for it. Ben Foster as Bower does just about everything right in ways that invoke pleasant memories of Bruce Willis playing John McClaine in Die Hard. He and the other survivors demonstrate good instincts and decent cognitive skills, for the most part. There’s only one point at which an audience might yell at the screen at a character for making a bad decision. I’ve always liked Ben Foster, from his funny and touching turn as Spacker Dave in The Punisher to his unhinged second gun to Russell Crowe in 3:10 To Yuma. Seeing him take the lead here is a very pleasant experience, and as much as Bower might be just an engineer and not cut out for combat or extreme survival, there is a scene in which my jaw was hanging open – not at the visuals, not at the viscera, but merely at the demonstration of an everyday guy having some big, brass balls.

It’s nowhere near a perfect movie. In terms of sci-fi horror, Alien has nothing to worry about. Pandorum is saved from failure by surprisingly decent writing and acting, excellent set design and a premise that assumes the audience is smart enough to follow along without needing things explicitly spelled out every step of the way. They just seem to forget that we’ve seen other movies before, meaning we’ve seen some of these elements before as well. If Pandorum were a baked concoction, you’d throw together equal parts Alien, The Descent and Titan AE, dash it with a little Dead Space and frost it with Event Horizon after it’s done baking. The result probably isn’t all that good for you and you’ll have tasted better, but that doesn’t stop this particular little experiment from tasting pretty damn good.

Josh Loomis can’t always make it to the local megaplex, and thus must turn to alternative forms of cinematic entertainment. There might not be overpriced soda pop & over-buttered popcorn, and it’s unclear if this week’s film came in the mail or was delivered via the dark & mysterious tubes of the Internet. Only one thing is certain… IT CAME FROM NETFLIX.

Game Review: Dragon Age: Origins: Awakening

Courtesy BioWare
This review contains spoilers. Fairly be ye warned.

This is a review that’s admittedly been a very long time coming. My experience with Dragon Age: Origins, from my initial enthusiasm to my gripes about bugs and length, is pretty well documented. I picked up the expansion, Awakening in lieu of playing through the base game again. Having finally made the time to finish it, long after my wife played, beat and reviewed it herself, I was surprised with how much the expansion had in common with the original game, for better and for worse.

Having saved Ferelden from the Blight, the Grey Wardens now under your command are given the arl of Amaranthine, a land in the northern reaches of the kingdom that formerly belonged to one of your biggest and most irritating enemies. It is your charge to both protect the people of the land and rebuild Vigil’s Keep and the order of Grey Wardens it now houses. This is easier said and done for a variety of reasons. The nobles of Amaranthine are wary of you, the Keep is in shoddy shape and the darkspawn, who usually all but disappear following a Blight, continue to assault the countryside and, despite the loss of the archdemon, appear shockingly organized. It’s down to you to lead the charge against them, and try not to lose your new land in the process.

Stuff I Didn’t Like

Courtesy BioWare
I wore this face of Sigrun’s a lot.

Okay, I know that a patch came out back in July for some of this stuff, but damn are some of the initial bugs in Awakening annoying. Approval ratings on companions were messed up pretty badly, some quests were impossible to complete and others you couldn’t pick up at all. Some of the character posing was a bit off as well. Nothing catapults you out of the gameplay experience like your character wearing a dumb expression or standing in a ridiculous pose while something of great dramatic import is happening.

Another major problem I have with Awakening is a minor one I had with Mass Effect 2. There are fewer opportunities to chat with and get to know your party members. While Anders is Alistaire 2.0 (less shy, magely, every bit as snarky) and Velanna is Morrigan 1.1 (defrosting ice queen but now with pointy ears!), the additions of Nathaniel and Sigrun are quite welcome and I would have liked to talk with them more. And why are there so few opportunities to commiserate with our old friend Oghren over some brews? It’s like walking up to Garrus to ask him how he feels about Tali being back and all he says is something about calibrating the guns on the Normandy, only worse because we get even less dialog with the new characters in Awakening.

Don’t even get me started on how often this game crashed in the middle of a boss fight. I don’t know if it’s this computer or the unpatched game, but it’s like Crash Man got bored working for Dr. Wily and decided to start screwing with Amaranthine instead.

Finally, the game is frustratingly rigid in its handling of its ending. You are given the choice between saving the city of Amaranthine or staying to defend Vigil’s Keep. If you’re like me and got every upgrade for the Keep you could, and left it to save the city hoping to ride back to the Keep in your very own Big Damn Heroes moment, you’re in for a massive disappointment. Also, choose your ending party well, because you’re stuck with them for the rest of the game. Finally, the choice between destroying both the Architect and the Mother and listening to the Architect’s persuasive argument as to why he can and should help you shouldn’t be so black and white. Either you listen to him and give him a chance to free the darkspawn or he’s a monster and you kill him. Where’s the option to enlist his help but then chain him up in the Keep’s dungeon under guard while he does his work to ensure he keeps his word? All in all, Awakening feels a lot less open-ended than its core game.

Stuff I Liked

Courtesy BioWare
“Let me live and work to free the darkspawn, and there will be cake.”

On the subject of the Architect, I will admit he’s probably my favorite kind of villain. He’s intelligent, well-spoken, propelled by complex motivations and willing to do just about anything to accomplish his goals that doesn’t compromise them, even allying with the heroes if necessary. Being that my character was an intellectual mage despite wearing plate and swinging a magical sword (Arcane Warriors rock), I listened to what he had to say and saw things from his point of view. Again, it would have been nice to not be tied down to only the two options in this part of the ending, but I appreciate the distinction existed at all. It would have been easy to make him less dimensional and water the motivations of the heroes down to “kill everyone” right from the off.

The new spells, specializations and equipment in the expansion are all pretty well-done. I liked that I could spend skill points to get some increases to hit points and stamina/mana instead of putting more points in tracking or something equally useless. It was difficult for me not to notice that mages were still rather over-powered in comparison to the other classes, and realizing that the final boss fight was a rehash of one from Origins, once I had the positioning down it was a matter of waiting for the big area of effect spells to recharge after casting them one on top of the other. Still, it added to the epic feeling of the game, even if it was felt a bit “more of the same.”

Stuff I Loved

Courtesy BioWare
Yeah. “Fucking epic” indeed.

The Queen of the Blackmarsh, on the other hand, was a breath of fresh air. Or lightning. Not only was her introduction pretty damn epic, the fight itself felt like it belonged in an instance in World of Warcraft. It required changing tactics mid-fight, coordinating party position and being fully aware of what was going on. Provided you didn’t get killed by Crash Man, the process of trial and error was that equal part of frustrating and exhilarating that I’d missed for most of Dragon Age.

What dialog we do get from the new characters is pretty well-written. It shouldn’t come as a surprise that one of the things I love about most of BioWare’s work is the character interactions they build into their games, and Awakening is no exception. In addition to this, the actual story of Awakening is well-told for being somewhat unnecessary in the wake of the core game. It conveys a lot of that medieval fantasy feel and continues the BioWare tradition of hard decisions that need to be made. While there’s surprisingly less coherence between this expansion and Dragon Age: Origins than there is between the two Mass Effect games, it’s still more time spent in a well-realized and familiar setting. In addition to decent writing and memorable characters, BioWare seems very good at world-building. And this one didn’t require the applied phlebotinum of Element Zero, unless you count lyrium.

Bottom Line: The biggest thing that kept me from finishing this expansion sooner than I did were the problems I had with its bugs, crashes, companions, structure and superfluousness. Unlike Mass Effect 2, which recaptures and deepens the experience of being in that particular world, Dragon Age: Origins: Awakening: Revenge of the Colon is an expansion in every sense of the world. Everything from the core game is extended, from the stuff you liked (companions, classes, epic scope) to the stuff you hated (bugs, length, stupid story points). If you’re a fan of the core game and are curious to see what the characters are like with a few extra levels or what came after the fall of the archdemon, pick this up. Otherwise, I think you’re better suited waiting for Dragon Age 2.

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