Tag: sci-fi (page 21 of 35)

IT CAME FROM NETFLIX! Titan A.E.

Logo courtesy Netflix.  No logos were harmed in the creation of this banner.

[audio:http://www.blueinkalchemy.com/uploads/titanae.mp3]

“Science fiction” is a broader term than you might think. It covers a wide variety of stories, from the space exploration and future cultures of Star Trek to the time-travelling shenanigans of Doctor Who. In the best cases when it comes to science fiction films, these stories use their outlandish or otherworldly settings to tell us something about ourselves here on the mundane, present-day Earth. In the worst, they dump the latest special effects technology on the screen to make a bit of money and distract the audience from the lack of plot or multi-dimensional characters. Of course, special effects tech can be expensive, but Titan A.E. proves that sometimes the oldest tricks work the best. A bottle of ink and a little paint, after all, has got to be less expensive than a room full of top-flight computers and all of the Red Bull necessary to keep their operators going.

Courtesy Fox

The A.E. in the title stands for After Earth. This animated film begins with a malevolent alien species, the Drej, scouring our long-suffering mother world of all life. One of the survivors is Cale, whose father leaves him on the eve of Earth’s annihilation to undertake a mysterious project. The only memento Cale has of his father is a ring. Adrift and alone as one of the few remaining humans, Cale takes odd jobs as a mechanic and salvager until a rugged ship captain named Korso tracks him down. No sooner does Korso tell Cale that his father is out there waiting for him, and that his ring is the key to the project “Titan” that can rekindle the human race, the Drej show up and start blasting things. Not one to stand around and get disintegrated, Cale joins Korso and his crew in a quest to find his father, the Titan and possibly hope for his entire species.

Don Bluth is no stranger to the otherworldly and fantastical. He is, after all, the animator who gave us The Secret of NIMH, the Dragon’s Lair and Space Ace video games, An American Tail and The Land Before Time (but not its bazillion sequels). While much of his style is clear in Titan, the sheer oddness of some of the aliens and the behaviors they engage in feel much more in line with Ralph Bakshi. There’s a bit of an edginess to it, which isn’t uncommon for works from the turn of the millenium but may surprise those of you who know Bluth only due to talking cuddly dinosaurs.

Courtesy Fox
Akima: All this and brains, too.

Further pushing Titan away from the realm of children’s movies is the sheer amount of violence present. Sure, it’s mostly bloodless and taking place in the same sort of universe where you might find Luke Skywalker or his even whinier dad, but there were a couple times where I found myself gobsmacked in an “I can’t believe that just happened!” sort of way. Don’t get me wrong, it’s not as savagely violent as anime entires like Ninja Scroll, but it’s a far cry from the wide-eyed optimism of Fivel the immagrant mouse.

While we’re on the subject though, Titan A.E. immediately reminded me of one of the first anime features I ever saw, Lensman. Given that the anime is an adaptation of the sci-fi novels of one E.E. “Doc” Smith, I consider this a good comparison. Titan aims to be an old-school two-fisted space western, harkening back to the days when Star Wars was unsullied by major merchandising. It’s mostly plays like Flash Gordon without the camp, but at the same time has the good sense not to take itself too seriously. A more cynical way of putting it is that they keep the story and action sequences moving so you don’t think too hard about the science.

Courtesy Fox
Somebody turned off the gravity? Korso’s shirt is unimpressed.

Since we’re in the sort of story where space is the open range and asteroids might as well be tumbleweeds, you shouldn’t expect to get a whole lot of hard science out of Titan A.E. – it’s no 2001, in more ways than one. I mean, this has plot beginning to end, instead of bookending a 20-minute character-driven tragedy with two hours of model spacecraft dancing to classical music. Anyway, while some of the things that happen do have basis in science – weightlessness, exposure to vaccuum, etc – one might be forgiven for wondering how Cale is able to safely eat extra-terrestrial food, for example. Or how the “wake angels” emit dolphin-like song in that one superfluous scene they have. It’s really not the sort of thing that detracts from this kind of story. Titan A.E. is definitely on the softer side of science fiction, as most of the technology exists primarily as a backdrop and mechanism to drive the plot. And on that level, it works. Even if we have no idea how they broke the faster-than-light barrier.

If Titan A.E. has a potentially crippling flaw, it’s the Drej. Given that this is a 2000 film, the decision to mix hand-drawn animation with CGI was innovative for its time and half the time it’s not too much of a disadvantage. The Drej, however, are so decidedly different from every other character involved in the story that they might as well not be from this story. Then again, maybe that’s the point? Anyway, the big problem with the Drej isn’t really their animation, but their motivation. They fear the potential power of humanity. Why? I mean, antagonists lose some of their mystique when their motivations are laid out for us in plain English, but at the same time little hints would be nice. Especially given the way the movie ends, it seems that the Drej were just as responsible for their inevitable defeat as Cale and the surviving humans. If they had a prophecy that drove them to scorch the Earth, shouldn’t it have included something along the lines of “Let the human race die out in peace” or “Keep destroying planets when they settle but don’t go after them when they’re transient, desperate and heroic”? There’s certainly nothing wrong with the actions of a malevolent alien race driving the plot of a story like this, but the Drej run after humanity so fast with the intent to end the race that they run themselves smack into a brick wall and brain themselves. They certainly can’t hold a candle to the Cylons. Hell, I think the Romulans could probably give them a bruising. At least Nero had a bit of charisma.

Courtesy Fox
“So, Akima… you, me, some simulated candlelight…”
“Cale? You remember I have access to large weaponry, right?”
“…We’ll talk later.”

The hero cast, on the other hand, is pretty well done. None of the characters really fall into the realm of stereotype. Co-screenwriter Joss Whedon’s trademark snarky banter shines through in some of the scenes, and there’s never a moment of over-the-top emotional dramatics from the ensemble. In fact, the heroes strike that precious balance of being both well-developed enough for us to care about their well-being and wish them success in a general sense while not trying to turn a rock-em sock-em space romp into a Greek drama. It’s a lot like the hero cast in Independence Day. And hey, that’s Bill Pullman as Korso! Coincidence? I think not!

When all is said and done, Titan A.E. can be best summed up in the word “solid.” Solid concept, solid story, solid screen-writing, solid animation and solid execution. It lurches a bit here and there, and the Drej could have used a bit more work to become truly effective, but those are mostly nitpicks. If you like the sort of action-packed space adventure where a young hero has to learn something about himself while dodging blaster fire and trading quips with an attractive and capable young lady who’s clearly no slouch when it comes to shooting back at the bad guys, you could definitely do worse than Titan A.E. and it’s worth adding to your Netflix queue for an evening’s light entertainment. It’s old-fashioned space-based fun. And I for one have to respect a movie that doesn’t screw around and blows our planet out from under us in the opening scenes. Apparently they lost track of their books in the future, though, because I didn’t see a single human being fleeing the Earth who had the good sense to take a towel with them.

Josh Loomis can’t always make it to the local megaplex, and thus must turn to alternative forms of cinematic entertainment. There might not be overpriced soda pop & over-buttered popcorn, and it’s unclear if this week’s film came in the mail or was delivered via the dark & mysterious tubes of the Internet. Only one thing is certain… IT CAME FROM NETFLIX.

Mind Crimes

Courtesy Universal Pictures

“I respect a movie that kicks me in the balls.”

This comment was how I summed up my initial feelings after watching Repo Men. It’s a Jude Law near-future picture about special ops guys who go after people and rip out their cyborg organs, since they’re 90 days delinquent on payments. I listed it as a potential review for this Friday’s IT CAME FROM NETFLIX! in the poll to your right. By the way, shameless plug: Have you voted yet? If not, go ahead and do so. I’ll wait.

All good? Cool. Let’s move on.

Repo Men (by the way? Better than Repo! The Genetic Opera. By far.) caught me a bit off-guard in what it did, which is something I will not spoil here. But it ties into something I’ve been thinking about. I like movies that make me think, but I especially enjoy films that pull a fast one on me. Quite a few make the attempt to execute a clever or shocking reveal, but only a handful manage to pull it off well. They break through our perception or cynicism, a virtual breaking and entering of our minds.

The Matrix

Say what you want about the sequels that followed it, and I’d say quite a bit, but the original Matrix gave us a slow burn to a pretty neat reveal. As much as I don’t buy into the whole “we’re plugged into machines” rhetoric of some post-modern philosophers (Baudrillard coined “The TV watches you” after all) the idea of machines rising up not to exterminate us, but to use us was something unique in movies and was presented in a way that was both interesting and exciting. As much as the second and third movies took a serious nosedive, the concept remains fresh for some and its originality permeates most entries in the Animatrix.

The Usual Suspects

This film revolves around a central question. We’re drawn into the maelstrom as we’re introduced to the titular suspects, but eventually we, like the detectives, are asking “Who is Keyser Söze?” One of the greatest triumphs of the film is only seen in retrospect. Everything we need to answer that question is right in front of us, practically from the beginning. After the initial shock of the answer wears off, we are compelled to watch the movie again, looking for the clues we missed. If that’s not a successful film, I don’t know what is.

Memento

It really doesn’t take much to make a film’s meaning or answers obscure. It takes quite a vision, however, to turn the entire course of a narrative on its head. Memento‘s timelines are in opposition to each other, one moving forwards as the other moves back through time, yet they work in perfect harmony and keep us just off-balance enough to be uncertain of what comes next. Or what came before. In any event, it’s a damn good movie and fantastic food for the brain.

Inception

These movies challenge us. They dare us to follow them and sort them out. The most powerful example of this in recent memory is Inception. From its exploration of the nature of dreams to the construction of its plot and primary caper, the movie is both a daring exercise in screenwriting and direction as well as the sort of challenge movie-goers tend not to expect. Not everybody chose to take up its gauntlet, seeing it just as a flashy, slick caper flick in the vein of Ocean’s Eleven, but others went deeper, teasing out layers of meaning and finding just as many questions as answers.

If I get to reviewing Repo Men at full, I’ll let you know if it joins this pantheon of movies that perpetuate mind crimes.

MMORPG Redux

It’s been some time since I’ve discussed upcoming MMOs other than World of Warcraft. Since then, Star Trek Online revealed itself to be rather dull, other bloggers have gotten into the FFXIV beta, and there hasn’t been anything more said about the Twilight thing. Thank the Maker. So let’s see what developments have come along lately, shall we?

Star Wars: The Old Republic

Kotor 2 Poster by some artist who isn't me.
Not sure if want.

It was recently announced that Star Wars: The Old Republic will include space combat. This reminded me of the announcement BioWare made about the sex in Mass Effect. It’s aimed to drum up interest. In this case, those of us with fond memories of X-Wing vs. TIE Fighter (if not TIE Fighter itself, one of the best space combat sims EVER) can imagine ourselves enjoying that sort of gameplay in an MMO setting. Some might already be blowing the dust off of their HOTAS setup in anticipation.

However, BioWare’s previous attempts at space combat were somewhat lackluster. The elements of it in the KOTOR titles were a bit dull. I’d love to think that, if they borrowed anything form Star Wars Galaxies, it’d be at least the skeleton of space combat, because it was pretty good in SWG. But I, for one, will be waiting to see the end result.

Warhammer 40,000

Stole this one from the wife.
Definitely kinda want.

So THQ and Games Workshop have issued a trailer along with some bits of info about the setting for Dark Millenium, their Warhammer 40k MMORPG. I still like the idea of playing around in this universe, but the fact that the trailer shows gameplay as a Space Marine makes me a bit leery. I’m afraid that Space Marines will become the blood elf death knights of Dark Millenium – everybody will be playing one, and they’ll all think they’re the most badass mofo with the best RP story EVAR. I want to know more about the other races and classes available before I render a final opinion, but for now, it seems to be going in an okay direction. More diversity and information, please!

World of Darkness

Courtesy White Wolf & the Escapist
DO WANT.

In a word: Yes.

In two words: Fuck yes.

Fan boy wank aside, this prospect excites me for a variety of reasons. The World of Darkness is a rich, deep IP, that does supernaturals pretty damn well (especially in comparison to Twilight or Underworld) and contains plenty of basis for both PvE and PvP content. With every type of supernatural their own faction, and some being played by NPCs, there should be something for everybody there.

Beyond that, there’s the fact that the World of Darkness comes to us from White Wolf. Other than employing some extremely cool men and women, White Wolf is owned by CCP. Yes, that CCP. As in “creators of EVE Online.” These cats not only know how to make a decent and well-received MMORPG, they know how to keep it going and make things interesting for those who don’t even play the game. Like having six years of real world revenue get destroyed by a pirate raid. This boosts my confidence in the notion of this project not only launching successfully, but being worth playing and maybe even paying money to play.

For the time being, I’m still playing WoW. But I’ll be keeping my eye on these titles, and as soon as I know more, so will you.

I Must Construct Additional Pylons!

Courtesy Blizzard

I have an entry created for Blizzard’s writing contest, and while I think it’s okay, I want to be doubly sure it’s highly polished and as Blizzardy as possible. But it’s not about what I think, is it? It’s going to be read by other people.

So I need other people willing to read it. Specifically, I’m looking for at least two.

I need someone familiar with StarCraft. The game has some particulars in terms of lore, background, themes and mood. I want to make sure I’m hitting all of the major touchpoints and haven’t completely botched my timelines.

I also need someone familiar with writing. The words I’ve chosen are in a particular order, but I don’t know if they’re in the best order. I’ve gotten great feedback on Citizen in the Wilds thanks to people looking at the order of my words, and I’d love this little short work to get the same treatment.

Leave me a comment if you’re interested. I can send you an invite to the Google document via the email address you’ll input to post the comment. Once I’m a bit more confident in this, I’ll send it off to Blizzard and start making burnt offerings to any deity within celestial earshot.

I really want this to go well. Like, a lot.

Movie Review: Inception

I’ve been a fan of writer/director Christopher Nolan’s work since his shatteringly brilliant Memento. He’s breathed new life into Batman with two equally stunning films, and his somewhat underrated adaptation of the novel The Prestige is every bit as haunting and cerebral as his other work. This year, he brings us Inception. Not only is it probably the best film you’ll see all summer, if not all year, it’s also the best film of Nolan’s career to date.

Yep. Better than The Dark Knight, better than Memento.

Courtesy Warner Bros

The tag line for the film is “Your mind is the scene of the crime.” The concept is that technology originally developed to allow military recruits to train against each other in a consequence-free dreamscape is now being used by professional thieves to steal information from others’ minds in their dreams. This requires the participation of an architect to build the world of the dream, a chemist to balance the drugs required to keep the mark and the team under, a forger who creates cyphers to assist or distract the mark, a point man to keep the mental defenses of the mark’s subconscious at bay, and an extractor to get their hands on the information. Everybody involved needs to remained focused and calm, which is a problem for the extractor, Cobb, whose own subconscious is breaking into the dream worlds his team have built. He needs to go home, and to do so, industrialist Saito offers him one last job – not to steal an idea, but to implant one, a process considered to be impossible and known as inception.

If he hadn’t become a filmmaker, Christopher Nolan may have become a renowned illusionist, the sort of stage practitioner that leaves the crowd breathless and wondering how exactly he pulled off his trick. What’s particularly amazing about Nolan’s work is, not only are we aware that he’s manipulating events like a master puppeteer, he goes out of his way to show us the strings before he leads down a labyrinth of ideas and environments, daring us to keep up. We caught glimpses of this in Memento and The Prestige, but Inception takes this to a whole new level. The rules of the dream, the logic behind the flow of time within the subconscious and the ways in which the mind moves to protect itself are explained in great detail, Nolan shows us how these constructs work, and then takes us on a journey that has us questioning what rules, if any, were broken, and how the story arrives at its conclusion, to say nothing of what that conclusion actually is.

Courtesy Warner Bros

Inception would not work anywhere near as well as it does if it didn’t have such an excellent, top-caliber cast. Leonardo DiCaprio as Cobb the extractor continues to shine in the sort of edgy, mature, hard-bitten roles that have caused me to embrace him as a fantastic actor. He gives Cobb a great deal of haunted depth, and has the burden of carrying the bulk of the film’s emotional and philosophical weight. He does so with grace and not a hint of exertion, drawing us deeper and deeper into the realm of Cobb’s mind.

But that doesn’t mean the rest of the cast is just phoning it in. Everybody’s in top form here. Joseph Gordon-Levitt, who apparently can totally rock a suit no matter what film he’s in, seems dedicated to keeping Cobb grounded to keep his job as point man from being to difficult, while Tom Hardy (who thankfully has put that Shinzon debacle far behind him) encourages everyone around him to use their imaginations while he forges the tools they need to pull off their heist. Ken Watanabe shows us many dimensions as Saito, a man who is both the cause for Cobb’s predicament on this last job and the apparent key to his freedom. Cillian Murphy as the mark is more that just a dupe, but to say more would be giving away plot information. And Ellen Page, who’s quickly become one of my favorite young actresses, conveys Ariadne as both the eager young architect recruited by Cobb and the voice of reason inside his head. If Saito has the key to Cobb’s freedom, Ariadne has the key to preventing the interference caused by Mal, played with sublime menace by Marion Cotillard.

Courtesy Warner Bros

Yes, her name is ‘Ariadne’, as in ‘mistress of the labyrinth’. There’s a lot of symbolism in Inception. Since we’re dealing almost entirely in the realm of dreams for the running time of this film, and dreams are populated by people, places and things that hold special meaning for the dreamer, quite a few things that happen between the first shot and the last seem to invite us to interpret them. Christopher Nolan is a skilled storyteller, so the film never verges into completely obscurantist territory like 2001 does, and even as symbols come and go, the plot remains taut and the characters clearly motivated. As I said, Nolan’s confident enough in his skill to show us the strings. That doesn’t mean that those very strings we’re shown can’t be used to mess with our heads.

I admit I had a squeal of delight when Ariadne asks the question, “What happens when you start messing with the physics?” It’s something I never quite got about The Matrix. If you were in complete control of the world around you, why not start messing with things the way she does? The way the real world interacts with the dream world leads to some very interesting situations, from a quick laugh at the beginning of the heist to one of the most inventive and breathtaking fight sequences I have seen in a very, very long time. Not only does Joseph Gorden-Levitt rock that suit, he does what was probably a rather complicated stunt without seeming to break a sweat. The guy’s a pro.

Courtest Warner Bros

This is a film I will be watching many more times for many years to come. It’s Christopher Nolan’s best film to date, and it will be damn hard to top. I’d love to go see it again right now, in theaters, as the big screen perfectly captures the scope, power and danger of the worlds built within our dreams. However, it’ll also be great on DVD, so that the film can be paused, rewound and analysed with friends over drinks to try and figure out what exactly it all means. I for one can’t wait for those evenings.

A lot’s been said about the ending of Inception. I’ve tried very hard not to give away any spoilers, but let me voice my opinion to the best of my ability. Christopher Nolan is not a bad storyteller. He gives us all the clues we need to figure out exactly what Inception is and means, to him and to us. He doesn’t take the Kubrick & Clark route, of trying to raise many more questions than he answers. He wants us to understand. He encourages us to figure it out. And he provides everything we need to solve the puzzle. The challenge is… can we?

I’d like to think I can. I just need to see it again. A few times. It’s an amazing film, one of the best I’ve seen in a long time, and if ever there was an excuse for me to sell a major organ to afford a high-def television and a PlayStation 3 in anticipation of a film coming out on Blu-ray, Inception would be it. This one’s going to be in my head and in my heart for a long, long time.

Courtesy Warner Bros

Stuff I Liked: Beautifully shot, written and executed. The various dreams are distinctive and gorgeous. The touches of humor are brilliantly timed and delivered. It’s subtle, cerebral and packed with action.
Stuff I Didn’t Like: I am going to miss that kidney I have to sell.
Stuff I Loved: Very strong characters portrayed by skilled, damn good-looking actors. A totally immersive storytelling experience I won’t soon forget. It made me think. It still does.

Bottom Line: You owe it to yourself to see Inception in the cinema. Find where it’s playing and go see it. It might be the best way you’ll spend money on entertainment all year, and it’ll stay with you long after the credits roll. Go. See. This. Film.

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