Tag: sci-fi (page 24 of 35)

IT CAME FROM NETFLIX! Avatar

Logo courtesy Netflix.  No logos were harmed in the creation of this banner.

[audio:http://www.blueinkalchemy.com/uploads/avatar.mp3]

Some of the best stories out there are simple stories that are well-told. A straightforward plot doesn’t necessarily make for a bad escapist experience, if there are elements of that plot that transcend its simplicity. Take District 9, for example. Aliens come to Earth in bad shape and they’re exploited by corporate douchebags. Simple, right? Yet that story is so well told, expertly executed and subtle in its soapbox moments that the simplicity of the story can be completely ignored. How about Daybreakers? Alternative energy sources are good things, we get that, but the point is made without distracting from the fact that the lack of energy in that film’s characters causes them to bite people’s throats open, and getting Willem Dafoe in a 1978 Firebird Trans Am with an arsenal of crossbows to go after cannibalistic bat-monsters is so cool I don’t care what soapbox he’s standing on.

Avatar is no District 9. Avater is no Daybreakers. Without its stunning visuals, embarrassingly good hero cast and the word of mouth given by legions of fans whose eyes were short-circuited thanks to the insidiousness of 3-D, this film wouldn’t have a blue spindly leg to stand on.

Courtesy 20th Century Fox

Avatar introduces us to Jake Sully, the reluctant brother of a scientist who was gunned down in a back alley mugging. Jake’s brother, a twin, was part of the research team interested in making contact and establishing relations with the native population of Pandora, a moon 6 or so light-years from Earth. Earth has become something of a strip-mined deforested smog-covered pipe-dream-of-the-military-industrial-complex wasteland, and humanity is hungry for more resources. Luckily, Pandora is home not only to a thriving, vibrant, nature-conscious sentient race of ten-foot-tall aboriginal blue feline humanoids called the Na’vi but also a universal powers-anything totally-not-an-allegory-for-oil mineral called Unobtainium. In order to mine their MacGuffinium, the corporation in charge needs to move the Na’vi off of rich deposits. Jake’s brother was part of the Avatar program, designed to reach a diplomatic solution. Right behind them, though, are butch manly gun-happy violence-for-pleasure-seeking beer-swilling cigar-chomping Americans. Okay, they’re probably not ALL Americans, but I think you can see where I’m going with this.

Anyway, Jake’s a paraplegic and he’s told that if he helps get the Na’vi to abandon their homes that sit on top of the Plotdevicium, they’ll pay for the spinal operation to restore function to his legs. Unfortunately, somebody’s been looking at way too much shiny Plotconveniencium because they didn’t realize that an avatar, a genetically grown artificial body composed of both human and Na’vi DNA, not only gives Jake his legs but also enhanced senses, a USB interface with the world’s wildlife and, oh yeah, makes him a ten foot tall warrior crystal dragon Jesus. Nice work there, guys.

Courtesy 20th Century Fox
“Sam, go over there and emote. I’ll stay back here and think about how much money this movie’s gonna make me.”

Before I get to what bugs me about the film, let’s talk about what works in it. The visuals, as I’ve said, are jaw-droppingly gorgeous. The eco-system of Pandora is designed to take one’s breath away, and it certainly does do that job. There’s an organic feeling to everything that belongs on Pandora. By the same token, the sense one gets from the human contraptions, from the modular buildings to the badass fighting mechs, is that these were welded or hammered together by human hands, not assembled in a graphics program on $300 million’s worth of computers.

The other really good thing about Avatar is the cast. I’m not just talking about Sam Worthington, who’s quickly becoming someone I really enjoy seeing on screen but needs to stop attempting an American accent, or Sigorney Weaver, who’s right at home being in a film like this. (Oh, and side note, thank you James Cameron for putting Michelle Rodriguez in Na’vi war paint. Rawr.) No, the Na’vi themselves are rendered beautifully. Now, I know they were pretty much designed to be appealing to a human audience in an aesthetic, emotional and sexual way, but that doesn’t stop the end result from being impressive. I think it was pretty clear from the outset that if the Na’vi and their world didn’t truly come to life, even on the flat screen upon which I saw it to say nothing of 3-D, the whole opera’d fall apart. Thankfully, Pandora and it’s flora and fauna do pull you in, and the scenes in the lush, luminous forests are some of the most immersive I’ve seen in quite some time.

Courtesy 20th Century Fox
This guy’s evil. You can tell because he drinks coffee while burning down trees.

But just like the fist of an angry corporate-funded gung-ho jarhead trying to punch his way to a deposit of Bullshitium, the illusion of Pandora’s perfection is shattered by so many bad story elements it’s difficult to say where one should begin. There is no way in hell this operation should run the way it does. Too many military and money-grubbing types are at the top while the scientists who might actually have a clue as to what humanity has stumbled across are treated like a nuisance rather than an asset. If it weren’t for the fact that these bozos exist for the same reason Adhominemium does, it’d be completely incomprehensible how these clowns even got off of Earth, let alone ended up in nominal control of Pandora. But James Cameron has a point to make here, and as much as he spared no expense bringing his vision to life, he pulls no punches in letting us know exactly what he’s trying to say, about whom and why it’s bad. Those bombs in the back of the shuttle in the film’s climax might as well be goddamn anvils.

The villains’ aren’t just evil for evil’s sake. Oh, no. They’re evil for America’s sake. Beyond the obvious “respect for nature” message and other aspects of the story discussed to death elsewhere in other reviews, parodies, tired internet memes and episodes of South Park, Avatar does everything within its power to underscore the major flaws in the neo-conservative movement. The villains see the worlds before them in black and white, foster a strong “us versus them” mentality, disregard a multilateral approach to solving their problems and opt instead for military intervention in the extreme. I’d say that the corporate stooges were Germans and the Na’vi Polish Jews, if it weren’t clear Cameron were going after Bush-era Americans instead of Nazis. Hell, at one point, Colonel George Herbert Walker Whatever-The-Hell-His-Name-Is uses the words “shock and awe” when discussing his pre-emptive war. It’s clear that James Cameron is underscoring the evils of deforestation and corporate greed. But hey, these are Americans we’re talking about, and they on the whole really don’t give a shit. Deforestation is only something that happens in other countries that didn’t have the good fortune to be America, and Americans love themselves some corporate greed. Just look at how our banks and real estate markets are set up.

Courtesy 20th Century Fox
“So wait, there’s no civilian oversight and your career military men are basically mercenaries? Come here, let me teach you the Na’vi word for ‘Bullshit’.”

The interplanetary love story is a bit trite, but it works because it’s well-acted. We do feel something is at stake during the action sequences and they’re not confusing at all, being well-shot and choreographed, but the messages that drive the action are so obvious and ham-handed you can hear the bacon sizzling when the Hometree burns. All in all, there’s stuff to like in Avatar and it’s worth seeing for the visuals and sweeping sci-fi/fantasy warfare that honestly rivals some of the set pieces in Lord of the Rings. So put it on your Netflix queue.

Oh, and don’t worry about not seeing it in 3-D. Let’s face it, 3-D’s a fad. It was a fad back in the 50s and it’s a fad right now, people are just a bit thicker than they were back then so it’ll take somewhat longer for the fad to go away this time. I mean, look at the way some people reacted to Avatar. Other than the immediate declaration that it is THE BEST MOVIE EVER and dumping piles of money and adoration on James Cameron, who probably can’t get it up unless he’s contemplating how fucking brilliant he is, some people actually fell into suicidal depression when they beheld the landscape of Pandora and had to be told it’s not real. I was personally reminded of some of the vistas from games like Aion and World of Warcraft, which makes me a pretty massive nerd in case that wasn’t clearly obvious. While I could see a lot of the flaws in this movie – I didn’t even mention the weird application of physics on Pandora, what with floating mountains and “low gravity” that operates just like Earth’s gravity – I still enjoyed it, which I guess means I’m powered by just as much Retardium as anybody else.

Spotting the flaws, though, and calling them out without mentioning all of the other films Avatar plundered like Doctor Frankenstein in a graveyard looking for fresh parts, probably means my internal derp furnace is running a bit low.

Josh Loomis can’t always make it to the local megaplex, and thus must turn to alternative forms of cinematic entertainment. There might not be overpriced soda pop & over-buttered popcorn, and it’s unclear if this week’s film came in the mail or was delivered via the dark & mysterious tubes of the Internet. Only one thing is certain… IT CAME FROM NETFLIX.

On Alien Assault Traders

Trade Wars 2002, image courtesy PC World

Last month I discussed the possibility of helping people return to the nostalgic days of ferrying commodities from one planet to another in the darkness of space while shooting lasers at one another. The major problem with running pure Trade Wars is lack of a static IP, the necessity of having a box in my apartment running constantly to satisfy everybody’s need, and other potential setup issues. I searched the Intertubes for a friendlier solution, something that could run in this webspace and take advantage of the fine PhP/MySQL setup used by this very blog, and I came across a little something called Alien Assault Traders.

For the last month, I’ve been playing the ‘Main Game’ on their site, and so far it’s delivered everything one could ask for. Let me cover some of the things familiar to old hands at Trade Wars, some of the new stuff that’s fascinating to me, and things I haven’t even been able to touch yet that others might have an interest in.

Buy Low, Sell High, Avoid The Mines

The trading component of Alien Assault Traders has a couple of advantages over its BBS-based counterpart. For one, it’s a GUI. Every port in which you arrive as you warp from one system to the next has a friendly interface that tells you what they have to sell and what they’re willing to buy. When you find a lucrative trade route, you can program it into your main menu control panel thing and repeat it as many times as you have turns and make yourself a pile of credits. You’ll need them if you plan on establishing and expanding your territory. How do you do this? Genesis devices.

Genesis? What’s That?

Genesis devices in AATraders come in two flavors: regular, and Sector. Standard-issue Genesis devices create planets. Stable ones, too, without any worry of resurrected Vulcans or pesky Klingons. Once you have a planet, you can establish a base on it, give it some defenses both in the system and on the ground, and generate resources that you can trade. I haven’t really spent much time on that last bit, as I found a really nice pipeline trading entertainment software and communication satellites between two stations, but I know it’s possible and I understand its appeal.

Sector Genesis devices create entire new sectors. This opens up a whole new aspect of the game. You can, with enough time and resources, branch off from the established galaxy with a cluster of systems entirely under your control, with a single point of access that you can carefully hide from the other players. Every planet in a sector created using a Sector Genesis device, sectors called “SGs”, works just as well as planets created or conquered in the main galaxy. You’d best defend that point of entry, though, because someone is probably going to find it, and if they’re an aggressive player, things are likely to start blowing up but good.

Burnin’ Lootin’, Bombin’ Shootin’!

I’m using Warcraft 3’s Mortar Team derivation of Bad News’ “Warriors of Ghengis Khan” because that kinda describes the process of blasting other people’s planets, though in a slightly different order. Shoot down any fighters in the system, burn through the minefields, bomb the base into submission and loot the place. Now this happens in a series of text screens with the occasional image, so the feeling of Trade Wars is preserved there. Unless you want to do a ton of math, though, it can be difficult to gauge just how effective your assault is going to be. Just don’t forget that you can pick up probes to scout ahead for you. I forgot about that, and it’s cost me trillions of credits. Ugh.

I haven’t really done any ship-to-ship combat yet, so I can’t comment on it. But I suspect it’s similar to the planetary combat.

If this sounds like it might sate your desire for old-fashioned Trade Wars action, I recommend clicking the link below and reading more about Alien Assault Traders. If you try out the main game to be sure, I’m operating under the name Joseph Frimantle. Try not to be too cruel.

Alien Assault Traders

Game Review: Wing Commander: Privateer

My entry for the Escapist’s Review Wars 3.


The year was 1993. When it came to the childhood fantasy of space flight I still clung to with the tenacity of a baboon hanging from a branch over a cliff, two computer games had dominated most of my free time in the previous years. When I wasn’t playing a LucasArts game (back when they were interested in smart & funny adventure games and not just squeezing more life out of Star Wars), I was playing either Elite Plus, the seminal space flight & trading game that had finally made it onto DOS systems, or one of the games in the Wing Commander series, which not only let me shoot at alien invaders with lasers from a space fighter cockpit but also featured a branching storyline with winnable medals and multiple possible outcomes. Even now, to me this seems like a great way to tell a story in a video game. So back when I was fourteen, this blew my fool mind. Two years and several expansion packs after that first foray into character-driven space shooting, I learned of the release of a game called Wing Commander: Privateer. When I found out the premise behind the game, seeing it as a combination of the aforementioned games, I think blood shot out of my nose or something. I can’t clearly recall. Seriously, at the time, chocolate and peanut butter ending up in the same mixing bowl had nothing on this feat of gaming alchemy.

Privateer Box
Cue 16-year-old me jumping up & down like I was 10 years younger.

Normally this would be where I break down my thoughts on the title into what I like and don’t like. If I loved it, I’d end with what I love, and if I hated it, I’d sharpen my verbal knives and get to stabbing in the last paragraph. But I can’t do that with Privateer. There isn’t anything I don’t like about the game.

Privateer casts players in the role of Grayson Burrows, a guy just getting his start in the somewhat untamed Gemini Sector of the galaxy thanks to his grandfather leaving him an old, beat-up scout ship. The military organization of the Wing Commander universe, the Confederation, is busy keeping the feline Kilrathi at bay but, for the most part, Grayson has nothing to do with that sort of military drama. Instead, Privateer sets you on the tracks of a pretty standard science fiction plot: “Here’s an alien artifact, go talk to nerdy scientist X on world Y about precursor species Z.” It’s not a world-shattering epic by any stretch, but the simplicity of the story keeps it from getting in the way of the game play.

Privateer Montage
Clockwise from top left: The cramped cockpit of your starting scout ship, the docking bay area of one of the game’s many ports of call, the fat cat who gives you Merchant Guild jobs and the reasonably hot secretary working for the Mercenary Guild.

Long before Grand Theft Auto brought out the kind of open-world game play mechanics that everybody and their mom would try and emulate, Privateer‘s Gemini Sector was designed to be a very particular kind of sandbox. Instead of sand, dump trucks and toy soldiers, this sandbox is full of stars, asteroids with valuable minerals and space pirates. But don’t expect to need to mine those asteroids like this was EVE Online or even Mass Effect 2. All that hard, boring work is done for you.

The most work you have to do other than not getting shot at by the aforementioned space pirates is keeping track of what sells cheap on which world, and where you can sell it at profit. This is what hearkens back to the days of Elite Plus and even Trade Wars. However, trading is not your only option for earning cash if you can’t get your head around the “buy low, sell high” rule of thumb or if you just find it boring. The Merchant Guild will pay you to act as their own personal Planet Express, and the Mercenary Guild is always looking for pilots willing to expose other pilots to hard vacuum using energy based or mass accelerated means. You can also take odd jobs from fixers in bars or public terminals, or you can just eschew the whole “missions” mechanic entirely the red-hot second you get a tractor beam, and embark upon a life of piracy. While you don’t necessarily need a tractor beam to blow things up, pulling in cargo containers left spinning in the void after you liberate them from their legitimate owners tends to pay the bills a bit more effectively.

Privateer Cockpit
Kilrathi blow just as good when you’re a merc as when you’re a Confed fighter jock, but the pay’s better and nobody in a uniform yells at you when you mess up.

Chances are, by reading this far into my review, you’ll know if this is the sort of game for you or not. If you think EVE Online would be improved by removing the floating rocks that require mining and replacing them with bloodthirsty cat-people and religious fanatics with laser guns, or you remember long nights of Trade Wars wondering what your ship might look like outside of ASCII art,Wing Commander: Privateer is going to deliver hours of entertainment. Playing the game without dealing with commodities is possible, as I’ve mentioned, but it’ll actually take a lot longer to get yourself a decent ship that’ll survive some of the later space battles.

The best news for fans of the game or newcomers who might be interested in Wing Commander: Privateer is that it’s not just for DOS anymore. While applications like DOS Box can help you play the old retail version if you really want, some diehard fans recompiled the game with a new graphics engine and real 3D spaceflight. And best of all, it’s free. That’s right – FREE. Gratis. You don’t pay a dime, and it’s available in Windows, Linux and Mac formats. Look up Privateer Gemini Gold for all the details. I fired it up on my middle-aged laptop running Ubuntu and it loaded and ran without any major problems. Considering the sort of experience it delivers and the fact it’s now available without any cost other than some download time and hard drive space, I think it’s very, very hard to go wrong. For both a shot of space sim nostalgia and solid space trading gameplay that works to this day, as evinced by EVE Online, Wing Commander: Privateer doesn’t just delivers the goods, it does so in a turbo-charged spacecraft bristling with ray guns. And really, what more could you ask for?

Changing Commute

Courtesy Wikipedia

I’m running a bit behind today. And not because of the pictured train.

No, in fact, the train might be my salvation in a variety of ways. The commute from Lansdale to Doylestown was no picnic during the lunch hour, and I suspect in morning or evening it wouldn’t be much better. My current commute is rage-inducing enough on some days, I can’t imagine taking a route that’s more circuitous with the same kind of drivers on the road.

So, I think it’s time to invest in a SEPTA pass and hop on the daily train. There are several advantages to this change, which I’ll happily list here.

Fewer Expenses

At $69 per month, the Intermediate Two-Zone Pass (which is all I need since I’m not going into the city at this point) might seem like a large expenditure up front. However, that’s about two full tanks of gas, to say nothing of wear & tear on the engine. Also, while taking the train there’s no temptation to stop at a Dunkin’ Donuts or a Taco Bell or a Bob’s Greasy Unhealthy Meatburger Shack. That means it’s not only less expensive overall, but also healthier, and not just for me…

Greener

Along with the usual seething at people acting like jerkasses on the road, especially those in fancy cars that for some reason can only pass on the right (despite it being illegal in PA) and never seem to have working headlights, when you sit at a stop light or in traffic, you’re pumping more waste into the atmosphere. That isn’t the case with a train. It can sit at a station until the cows come home, it’s not emitting anything terribly wasteful. Sure, some bad gasses might be coming from the power plant that provides the locomotive with juice, but if I’m not sitting in traffic, I’m not adding to the problem, now am I?

More Time To Write

Ah, the big one. The one I’m really looking forward to. I spend the better part of an hour commuting every day. That length of time was only looking to get longer with the move. However, when taking the train, I’m not responsible for my transportation. The engineer, bless ’em, makes the train move and keeps their eyes on the track. That leaves me free to jot down notes, lay out the course of conversations, and maybe even write entire passages, if I should get my hands on a keyboard for the Palm I unearthed in our cleaning & packing procedure. It’s likely to be a lot less expensive than a new netbook, and much more portable than my current laptop jalopy.

Very Little Bad News

My schedule will be a bit more dictatorial in terms of when I can leave the apartment, how long I can stay on the typical work day, and needing to handle things in the middle of the day, which sometimes might require me to take the car. However, in the long run, it seems to me that the pros of this change of commute far, far outweigh the Khans cons.


I know it’s May 4th, so may the Force fourth be with you. I miss the original Star Wars, with its somewhat whimsical outlook, the simplicity of the special effects and the charm & chemistry of the cast. There was life to it, once. But I won’t bore you with the fanboyish lamentations of my abused childhood. Not when other people are doing it better than I ever could.

Like Mr. Plinkett, for example.



IT CAME FROM NETFLIX! Predator

Logo courtesy Netflix.  No logos were harmed in the creation of this banner.

[audio:http://www.blueinkalchemy.com/uploads/predator.mp3]

Monster movies. People just love monster movies. Back in the 30s, the monsters were mostly human in appearance, with Dracula and The Mummy setting the stage for what came after. The 50s saw the type of monsters growing into the more surreal, with The Creature From The Black Lagoon, Them! and It Came From Beneath the Sea just to name a few. A lot of these films relied on models and rubber suits, and most of the memorable ones involved Ray Harryhausen. As special effects techniques progressed, the monsters became more complex, like Geiger’s xenomorph from 1979’s Alien. While the 80s were more concerned about action flicks with big manly stars, one film from the decade not only brought back the monster movie but had a bit of fun at other action flicks’ expense. It’s called Predator and is, among other things, a movie about a monster FROM SPACE!

Courtesy Amercent Films

Arnold Schwarzenegger, long before his ascent to governor of California, is ‘Dutch,’ the leader of an elite “rescue squad” sent into a South American jungle to rescue a cabinet minister. His team is accompanied by his former squadmate and current CIA operative Dillion, played by the equally manly Carl Weathers. Along the way to the enemy encampment they find a lost team of Dillion’s that had been brutally, almost ritualistically murdered and skinned. They find the enemy camp and blow it to smithereens, which to my mind makes it difficult to ensure a successful rescue, and find out the mission was a set-up. On their way back, though, the members of the team start dropping dead one at a time, and it turns out that these professional hunters are themselves being hunted by a single, alien being with advanced technology, a high level of cunning and an undying love for the hunt – the eponymous Predator.

One of the things Predator has going for it is relative simplicity. It moves from action movie to horror to science-fiction monster fight pretty smoothly, and doesn’t waste time with extraneous plot or elaborate character development. I’d be lying if I said the film was well-written, though. The lines were clichéd twenty years ago and are even more so now, and they’re delivered with such machismo-fueled ham-handedness that you can almost smell the bacon sizzling. Jesse Ventura (hey, another governor!) and Sonny Landham are particularly guilty of chewing the scenery in this flick. Some of the best moments in the movie come when nothing’s being said at all, and we read the characters’ expressions rather than hear them rattle off another self-congratulatory one-liner, which for Arnold is par for the course.

Courtesy Amercent Films
“Dillon, are you sure this vest doesn’t make me look fat?”

When Predator was being made, studio execs clearly were viewing the success of The Terminator, Platoon, and Aliens with envious eyes. They wanted another big loud macho gun-heavy action flick, and asked director John McTiernan for exactly that. His reaction is well-documented, as he crafted a five minute scene of the cast doing nothing but shooting guns at practically nothing. He got the impression that the producers’ and audience’s fascination with guns bordered on the pornographic, and so delivered this more than slightly sexualized depiction of large, well-toned men unloading their weapons in a swelteringly hot environment. The fact that they hit nothing at all underscores the impotence of such diversionary film-making, and about the only thing that survives the masculine ejaculatory fusillade is the lampshade McTiernan hung on the whole idea.

All of that talk of hot man-love segues me neatly into the next glaring thing I see about this film that had me laughing the whole time I was watching it. There’s a huge undercurrent of homo-eroticism that is pretty hilarious even if it’s unintentional. You have several large men in an intimate situation often shown slapping hands, shooting guns and showing an odd amount of concern for one another, with long looks exchanged between each other as sweat slides down their skin. Considering this is meant to be a manly movie, the sort of flick that would arm-wrestle 300 in the back room at a bar (which may or may not be lit by candles), and “perfectly straight” guys are meant to be whooping and hollering at the screen, it wouldn’t surprise me if a lot of this film’s devoted fan-base either indulge in the sort of self-denying homophobic ‘humor’ that typifies most random Xbox Live people I’ve encountered, or want to protect the institution of marriage from those ‘insidious’ gays. And I also wouldn’t be surprised if they were too dumb to notice.

Courtesy Amercent Films
Looks to me like the Predator’s wondering what Dutch uses to exfoliate.

Despite the nits I’ve picked about this flick, it doesn’t detract from the fact that as a monster movie, Predator does the job. The creature, a towering and truly alien hunter, is effective and exists as another example of Stan Winston’s genius, may he rest in peace. The slow reveal of the predator’s methods and technology build tension and suspense, and the final confrontation between it and Arnold do make for some decent action. It’s a shame that the suspense is undercut by lousy line-reading, but the gradual and unhurried pace of the build-up towards the end still persists as an example of relatively good story-telling in a genre that usually looks at story as a vestigial growth meant to string the audience along from one gunfight to the next.

Predator isn’t a bad movie, by any stretch of the word. It’s just so unintentionally hilarious, especially in retrospect. As much as the special effects hold up despite its age, the writing and implications of certain scenes are just raucous in comparison. What’s telling to me is that McTiernan went on after this to direct Die Hard which is not only one of my favorite action films of all time but is also what I’d call a ‘thinking man’s’ action flick. Predator by comparison doesn’t require much thought at all, but it’s still diverting and plenty of fun. It’s good to have on your Netflix queue if you have a summer weekend coming up and are looking for something to watch on a lazy sunny afternoon. From a guy’s perspective, it’s definitely best enjoyed with other guys, preferably in a dark basement with a cool beer at hand while you watch large, well-toned men unload their hot barrels.

…I mean, while you watch muscle-bound action heroes in close, intimate shots of their bodies sweating and slowly removing their clothes…

…that is to say, while leaning back to enjoy the back-and-forth action between…

Josh Loomis can’t always make it to the local megaplex, and thus must turn to alternative forms of cinematic entertainment. There might not be overpriced soda pop & over-buttered popcorn, and it’s unclear if this week’s film came in the mail or was delivered via the dark & mysterious tubes of the Internet. Only one thing is certain… IT CAME FROM NETFLIX.

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