Tag: Writing (page 32 of 47)

IT CAME FROM NETFLIX! Adaptation.

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In case you didn’t know, writing is difficult. It’s grueling on an intellectual level, isolating on a social level and ultimately unrewarding in terms of both criticism and payment. Despite the banality of their works, Stephenie Meyer and Dan Brown are rarities, in that they’ve managed to make fortunes for themselves (and, in Ms. Meyer’s case, the Church of Jesus Christ of the Latter-Day Saints) in the world of printed fiction. Even more rare are gifted writers who tell good and deep stories, and then there are films like Adaptation.

Courtesy Columbia Pictures

I wasn’t sure what this movie was really about, when I put it on my Netflix queue. I’d heard it was quirky and funny, and I guess I was expecting the kind of dry, pretentious comedy that tries to be the polar opposite of populist slapstick. I was looking for something hard to watch because it was face-palmingly gut-wrenchingly bad. I should have known better. Adaptation. is not hard to watch for those reasons, but it can be a bit difficult for me because I relate a great deal to the protagonist, Charlie Kaufman.

Charlie, played by Nicholas Cage at his neurotic best, is a struggling screenwriter fresh from his work on Being John Malkovich. He’s hired to adapt the novel The Orchid Thief, a story that he believes is merely about flowers. This excites him since he’s not interested in cliché over-marketed screenplays (I can’t blame him). However, he begins to have serious problems, losing sleep and struggling with a way to even open his screenplay. He studies both the subject of the novel, John Laroche, and its author, Susan Orlean. The more we learn about these two, the more the story between them is revealed and yet, the more Charlie struggles with his work. His mooching twin brother, Donald, takes it upon himself to write a screenplay of his own, going right for the clichés that Charlie loathes. As the film goes on, we go deeper and deeper into all of these characters, and the film seems to become more and more self-aware, unfolding like a flower before our eyes.

Courtesy Columbia Pictures
This is a feeling I know very, very well.

I know there are people out there who don’t like Nicholas Cage. They’re not fond of his taste for the scenery he often chews on, and some find his popping up in action or adventure movies like National Treasure or Ghost Rider to be a gross misappropriation of talent. While I don’t think this is necessarily true, Adaptation. is hands-down one of the best Nicholas Cage performances I’ve yet to see. It’s like my favorite performance of Ben Stiller’s, way back in Zero Effect, in that it’s delightfully understated and leaves the scenery mostly free of bite marks. In playing both Charlie and Donald, Nick gives us a pair of unique, nuanced characters that are totally believable as twin brothers. The delivery of their lines, the way they move and interact, even tiny things like the shapes of their disparate smiles speak to a rare talent that often goes overlooked in those aforementioned blockbusters. It was so compelling that the Academy Awards nominated both Charlie and Donald for Best Adapted Screenplay that year, making Donald the first and only fully fictitious person ever nominated for an award.

That same year, Chris Cooper won the Best Supporting Actor for this film, while Meryl Streep was nominated for Best Supporting Actress. They so completely inhabit the celluloid personifications of real-life ‘characters’ John Laroche and Susan Orlean that at times the film almost feels like a documentary, and this is without the use of any major contrivances. I could go on about the cast, like Brian Cox playing story seminar luminary Robert McKee at McKee’s suggestion, but I think this starting to become another one of those reviews where I’ll need to really struggle to find something critical to say about the film.

Courtesy Columbia Pictures
Meryl Streep is stunning and Chris Cooper has no front teeth.

And here it is: it might be too intellectual. Most of the first two acts of this movie are in the head-space of very smart people, specialists in their field. Charlie Kaufman, for all of his neuroses, is a very gifted screenwriter with a unique point of view. Orlean is a journalist and novelist that should inspire lady writers everywhere, and even Laroche, played by Chris Cooper as something of a backwoods eccentric, is actually well-read and published in his own right in the world of horticulture. The mitigating factor that makes all of this brainpower interesting is that these people are every bit as passionate as they are intellectual. Kaufman is haunted by his previous success and his desire to continue to rail against the common conventions of the movie industry. Orlean is a deeply lonely woman, trying like hell to uncover some sort of meaning to her life. Laroche is driven by a series of personal tragedies that lurk just behind his toothless grin and devil-may-care attitude. Which leads me from Adaptation‘s only obvious flaw to its greatest strength.

To say that Adaptation. is about writing, or flowers, or the fallacy of writer’s block would be true in a sense, but would also be doing the film a disservice. What Adaptation. draws our attention to is people. The crux of this movie involves the depiction of its characters as something much deeper than the standard shallow stock ones that usually wander across movie sets. It seems to be telling us that people are a lot more multi-faceted and capable of more growth than that for which we typically give them credit. The ways in which a given human individual can both rise and fall are so different and endless as to boggle the mind, and yet it’s something taken for granted. Among other things, Adaptation. struggles to shake us free of that complacency, and in a sarcastic deconstructionist world delivers an optimism and appreciation for individuality – amusingly, in a deconstructionist and occasionally sarcastic way.

Courtesy Columbia Pictures
Happy together.

The last thing I’ll touch on here is that this movie is by no means afraid to take the piss out of itself. A few of the jabs here and there are aimed at the film industry in general, but Adaptation. has a level of meta-awareness that’s incredibly rare. When Charlie asks how his twin brother plans to convey the multiple-personality serial killer, essentially putting two people who are the same person into the same room, Donald shrugs and remarks, “Trick photography.” To put it another way, Nicholas Cage’s character tells Nicholas Cage’s other character that he’s going to achieve an effect to have two characters played by the same actor talk to each other with trick photography. It’s meta humor, and it’s not for everybody, but I got a big charge out of it, to say nothing of the film’s third act – which, without giving anything away, I believe all takes place as a conversation between Charlie and Donald that we never see or hear.

Anyway, those’re my thoughts on Adaptation. and I highly recommend it for the reasons I’ve cited. I’ll say that I’m sure it’s not the kind of film everybody is going to like. In fact, I can see people downright hating it. But as someone aspiring to make their living writing, someone who’s come to appreciate good meta humor and the kind of person who enjoys deep character explorations and interesting dialog just as much as car chases or gunfights, this film is an absolute standout. I can’t say the same for this review, however. I’ve once again gushed about a film that, while some people might not have seen, others will probably have seen the subject line of the review and rolled their eyes, as if to say, “Oh, here we go again, he’s going to love it and not tear it a new asshole.”

Tell you what, conjectural nay-sayer: You start paying me to review shitty movies, and I’ll be more than happy to tell you how shitty they are. Sound like a fair deal? Do you think MovieBob really wanted to sit through New Moon? How much do you think Yahtzee enjoys reviewing JRPGs? They’re professionals. I’m just an amateur center-of-attention pseudo-intellectual wanna-be pissing away hours of my life because this is something I’ve discovered people tend to think I’m halfway decent at doing. It’s the same reason I code websites for my dayjob. But hey, if someone out there on the Internet with hiring power actually stumbles across these reviews and thinks I’ll marginally increase their Google page rank, maybe I can get underpaid for doing this job, too.

Josh Loomis can’t always make it to the local megaplex, and thus must turn to alternative forms of cinematic entertainment. There might not be overpriced soda pop & over-buttered popcorn, and it’s unclear if this week’s film came in the mail or was delivered via the dark & mysterious tubes of the Internet. Only one thing is certain… IT CAME FROM NETFLIX.

Twelve Fifty

Bard

1250 was rough.

I’m not referring to the year, although the Naple’s Plague certainly wasn’t a picnic for everybody. Instead, last night I sat down and raised my per-day goal from 1000 words to 1250. Now, maybe it was because I spent the first hour or so after getting home installing Oblivion on the main PC so my wife can play it eventually, or maybe it was due to the lingering lethargy of a dreary Monday full of mundanity and blandness, but for some reason, hitting that 1250 mark last night was a lot more difficult than any of the 1000-word goals I made and exceeded last week.

The reason I chose 1250 as a better per-day goal is simple. I’ve projected this little novel of mine to top out at around 125,000 words, and 1250 is 1% of that total. I’d like to try and estimate when I’m going to finish this thing, and tracking my progress as I pursue this daily goal should help me do that.

I’ve also got a review of Portal to put together, as well as Assassin’s Creed II now that I’ve finished it, and I need to find time to watch either Adaptation. or The Taking of Pelham 123 before Friday unless I want to toss together a ICFN post about Predator focusing on things other than the gratuitous gun porn and how impressive Clicky McCrabface still looks.

And I have an apartment to pack.

But I’ll get at least 1250 a day, by God. I was thinking last night, at one point, “Oh, maybe I can stop at a grand.” But I saw that idea for the slippery slope that it was and curbstomped it. Because tomorrow it’d be “Oh, 750 is enough for tonight, time for more Mass Effect.” The next day would have me thinking “I’ll stop at 500, the cat needs some attention.” So on and so forth until I’m wondering why I’ve spent decades suffering from ignominy and a lack of respectability among my published friends and why those damn kids won’t get the hell off of my lawn.

So just because it was difficult does not mean I’m giving up, dammit. Tonight will see me writing another 1250, at least. The more I can do, the better.

Of course, there’s the fact hanging over me that finishing this word count is just the beginning. There’s the revising, getting proofreads done by willing subjects friends, and begging an agent for attention.

But one step at a time. One word at a time. Until I hit twelve fifty tonight, then it’s game time.

Thoughts on Blogging

The Thinker

Today’s one of those days where I just have to admit: “Yeah, I got nothin’.”

I know there are some out there who believe that there’s no point in putting up a blog post if it’s not going to be about anything significant. I try to post every day, but I don’t operate under the impression that everything I say is going to carry deep meaning. Not every brick that drops out of the sphincter of my mind is going to be a golden one. Mostly I do it to maintain some sort of readership/following. So if you’re still here, thanks for putting up with me. I know I can be a pain.

The only thing of true significance concerning this rather dreary Monday is the fact that I’m going to be increasing my daily word goal in the Project to 1250. If I can get at least that many in per day, with that amount being 1% of my total projected word count, I can reasonably predict when I might finish, set a deadline and adjust my pace accordingly. Thankfully, I don’t think this general miasma under which I’m operating today will extend to how things will be this evening. I’ll change into comfortable clothes, pour myself a drink and try to get a bit further in the current scene. I want to make sure things gel properly.

Open forum time, folks. Those of you who are bloggers – what do you do when you feel you’ve nothing to blog about? Do you mine your site stats for search terms? Do you put down a stream of consciousness exercise? Do you just not bother?

Your thoughts, give them to me.

Creating Atmosphere

Centralia, PA

There is no drama without tension, so the saying goes. And there are very few things that build tension than a well-crafted atmosphere.

Considering how hectic my day’s been, I could just end the post there and be on my merry way, but I feel it’s necessary to elaborate for a variety of reasons. So, here goes.

There’s a part in the early stages of Vampire The Masquerade: Bloodlines where you must enter a supposedly haunted hotel and retrieve an item of importance to both the local baron and to the spectre inhabiting the building. The sequence of events that take place in that hotel can only be described as “harrowing.” Between the music, sound design, lighting and use of the game engine, an atmosphere of sheer terror is built, infusing the scene with tension without a single shot needing to be fired and no dialog spoken above a whisper. To this day, the thought of going into that digital hotel gives me pause.

The bit I played through last night in Half-Life 2 Episode 2 applies. The antlion hive is just downright creepy. Eternal Darkness is another good example of a game building atmosphere, as is Silent Hill 2, part of a series of games based on the real-life town of Centralia right here in Pennsylvania. I’ve driven through that town on more than one occasion, folks, and let me tell you the most sensible thing to do is just keep on driving. This sort of setting is also the inspiration for many of the works in the World of Darkness, and Storytellers would be well-advised to rely upon such sources.

Conveying atmosphere in writing alone can be difficult. You have no way of relating the sight, sound or smell of something outside of words. And yet there are those who have proven themselves masters of printed palpable dread. Lovecraft, for example, and Stephen King to a lesser extent. Tolkien’s descriptions of the balrog and Shelob can be chilling, to say nothing of the reaction of millions of fans at the appearance of Voldemort in the books of Harry Potter.

Let’s have a few more examples. Who scares you, as a writer? What do you think about when you want to convey a certain atmosphere? How do you channel dread, or fear, or despair into a written work?

Go ahead and give me your thoughts. I’ll be waiting. Watching.

What’s In A Gun’s Name?

Courtesy Terribleminds

So {insert title here}, Book 1 of the Acradea Cycle, is proceeding. It’s in fits and starts a bit, but a little kick in the pants from Ye Olde Magickal Speaking Beardface should keep things chugging along. At least a thousand words a day is a decent goal. As my northern better half points out, I do that in my blog every day without breaking a sweat. But I’m coming to a point in the novel where I need to name something of relatively large importance.

When I last discussed The Project at length, I mentioned “magical mass acceleration rifles.” They’re a weapon being developed by the magocracy in the Cities of Light for a few reasons that will come to light over the course of the story. But the new-fangled dealers of death need a shorthand name. Mass acceleration isn’t a scientific theory as such in Acradea, and calling them “metal tubes with wooden stocks etched with runes and Wards to conjure the ammunition and move it down the barrel at lethal velocity” neither rolls off of the tongue nor abbreviates well.

Considering these are the first “firearms” of this world, I’m inspired to look towards our own history of boomsticks. The weapons in Acradea do have a method of arming similar to those used back when matches or flint were used to strike the gunpowder. By pulling back on the hammer of one of these new-fangled weapons, the shot is conjured into the breach and arcane energy is passed from the storage runes to the hammer, acting as the weapon’s primer. Then, pulling the trigger closes the circuit between the hammer and the Wards on the barrel, starting a very rapid sequence of off/on toggles on those Wards which accelerates the shot. While not magical in and of themselves, shots from these weapons are accelerated by magic to speeds exceeding that of sound, and are likely to have decent range and accuracy if used properly.

When firearms began evolving as small arms, they were known by their firing mechanisms – matchlocks, wheellocks, flintlocks, etc. “Magelock” is an interesting choice but Privateer Press called dibs on that one. “Arcanelock” or “arcanolock” might work, or perhaps “wardlock.” I’d like to try and settle on a name for them before I proceed with the current scene, as it’s about to become very important to the plot.

So, if you’ve any ideas or just want to kibitz about what I’ve mentioned, leave me a comment, won’t you?

As an aside, if you’re hungry for inspiration, take a look at Chuck’s photostream sometime. The man has got a great eye.

Courtesy Terribleminds

Seriously. That’s what I’m talking about.

EDIT: Some GREAT suggestions and background info in the comments. Thanks, everyone.

Considering these weapons were originally designed to provide long-range protection to Guardians, who don’t have many options in terms of doing damage at long distance compared to evokers who can shoot lightning and alchemists who can transmute air to fire, I’m thinking… “longpro” or some other portmanteau of those terms. Thoughts?

EDIT 2: My Canadian better half said something surprisingly smart, to the effect that I’m over-complicating matters. The term ‘firearm’ might still work, especially if the look of the weapon when being shot has a resemblance to fire and it acts as an extension of the shooter’s arm. I just want to avoid pissing of intelligent people who make arguments like the following:

Prior to the age of gunpowder, there’s no such thing as “firing” a weapon, but there are all sorts of “historical” books and films that will have commanders instructing crossbowmen or longbowmen to “fire” at a target. It’s a habit that’s hard to avoid, but it always sets off a “this-guy-didn’t-do-the-research” neuron in my brain.

EDIT 3: “Executor.” It carries out the protection, or judgement, or execution of the mage holding it.

And since it’ll play a pivotal role in how the story unfolds, and the major complication that sets off the main story, perhaps I’ve finally come to my title – “Executor’s Wound”…

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